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It's unnatural how the light splits up into 5 separate, differently colored
beams. In real life the wavelengths wouldn't be divided up evenly like that;
they'd create a single, solid rainbow of colors. Did you use diffusion or
simulate this some other way?
- Slime
[ http://www.slimeland.com/ ]
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Technically its realized, by putting one geometry into a glas-cube.
However, for technical details I'd please you to go to the download-page and
get the source-file.
If you have idea's how to change that so it would become more natural, your
suggestions are welcome.
It's true, there are some unnatural effects together with some very
good-looking effects.
So there is enough space for imprevements for someone who has the idea of
"100% naturality" in mind.
I personally don't believe computergraphic has to follow natural laws on
nay price.
My idea was this time to test the current environment about animations.
What works & what doesn't. At this point I did not try to create the perfect
prism.
However Andrew & others gave me tips how it works better: Let me share them
with you all,
I am shure one of you can make a better rainbow.
~~~~~~~~~~~~~~~~~~~~~~~~
Also, I'd advise you try VideoMach (www.gromada.com) which will create your
mpeg-1 file from
the individual bitmap images, without the need to create a large
uncompressed avi first (as
will TMPGenc actually). You can continue to use it after the 30 day limit as
long as it's for
non-commercial purposes. (see povray.windows)
~~~~~~~~~~~~~~~~~~~~~~~~
thanks for the comment, source is avaiable other tries are welcome !
--Theo
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"Slime" <slm### [at] slimelandcom> schrieb im Newsbeitrag
news:3dd2f5af$1@news.povray.org...
> It's unnatural how the light splits up into 5 separate, differently
colored
> beams. In real life the wavelengths wouldn't be divided up evenly like
that;
> they'd create a single, solid rainbow of colors. Did you use diffusion or
> simulate this some other way?
>
> - Slime
> [ http://www.slimeland.com/ ]
>
>
Post a reply to this message
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