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I made the animation go much slower, I added a shadow from the smoke and
an orange glow from the fire, and I also added some sound effects,
though they sound rather poor...
Oh, and I forgot to say that I added some more damage to the building
too.
The result can be seen on my website where the animation is called
"Blow-up":
http://rsj.mobilixnet.dk/3d/anims/anims.html
What do you think? :)
By the way, you can find some more information about the Blow-up
animation in this thread at CG Talk:
http://www.cgtalk.com/showthread.php?threadid=8496
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated May 20)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Ring: http://webring.povray.co.uk
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This is a HUGE improvement!!!
Congratulations.
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very nice, but I think the explosion and debris moves a bit to slowly at the
beginning, but all in all, excellent explosion.
--
Kevin
http://www.geocities.com/qsquared_1999/
#macro _(r)#if(r<12)#local i=asc(substr("oqshilacefg",r,1))-97;
disc{<mod(i,7)-3,div(i,7)-1,6>,z,.4pigment{rgb 10}}_(r+1)
#end#end _(1)//KL
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I downloaded the animation and then called my lovely wife into the room.
I said, "Have you seen this on the news yet?" and pushed "play". She said,
"It almost looks fake".
Otherwise it looks great!
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Once the fire's burning it look sgreat, but the first two pushes of
smoke or whatever move too much "of a mass." I mean they move like they
are coherent and it really takes away from the verisimilitude you're
striving for- as for realism I can't comment having not witnessed too
many fiery explosions in my life.
The fire seems hot enough to warrent heat waves too... it's awfully
bright yellow and not very "vicious low-temp red"- that's the color I've
seen when I've watched buildings burn.
admirable effort!
-peter
--
Modeling slave:
"Ballet pour ma fille."
http://www.applesnake.net
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Rune wrote:
> http://rsj.mobilixnet.dk/3d/anims/anims.html
>
> What do you think? :)
I wonder how the news crew knew, that something worth taping were going
to happen there? Did the terrorists tip them off? If so, why didn't they
try to prevent it, instead of just filming it? There is something rotten
in the media world ;-)
/Ib
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Artis wrote:
> This is a HUGE improvement!!!
>
> Congratulations.
Thank you. :)
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated May 20)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
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Kevin Loney wrote:
> very nice, but I think the explosion and debris moves
> a bit to slowly at the beginning, but all in all,
> excellent explosion.
Thanks, maybe I'll make the initial explosion a bit faster.
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated May 20)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
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Bill DeWitt wrote:
> I downloaded the animation and then called
> my lovely wife into the room. I said, "Have you
> seen this on the news yet?" and pushed "play".
> She said, "It almost looks fake".
Hehe, the ultimative test... ;)
> Otherwise it looks great!
Thanks. :)
I think what is needed to make it more realistic is many small tweaks.
Unfortunately those are rather difficult to do due to a rather long
render time. :(
I don't think I can do another of those "big improvements"...
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated May 20)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
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Dearmad wrote:
> Once the fire's burning it looks great, but the
> first two pushes of smoke or whatever move too
> much "of a mass." I mean they move like they
> are coherent
Yeah, I'll try to look into that...
> The fire seems hot enough to warrent heat
> waves too...
I don't think heat waves are noticeable at this scale?
> it's awfully bright yellow and not very "vicious
> low-temp red"- that's the color I've seen when
> I've watched buildings burn.
I'll try to make the fire more reddish.
> admirable effort!
Thank you! :)
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated May 20)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Ring: http://webring.povray.co.uk
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Ib Rasmussen wrote:
> I wonder how the news crew knew, that something
> worth taping were going to happen there? Did the
> terrorists tip them off?
Oh, there's always someone in a helicopter filming some building for no
particular reason. It was just a matter of time before this happened...
;)
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated May 20)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Ring: http://webring.povray.co.uk
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"Rune" <run### [at] mobilixnet dk> wrote :
>
> I don't think I can do another of those "big improvements"...
Well, I don't think there are any "big" improvements left to do. There
is some indefinable thing wrong with the first second of the explosion, and
you already know that I think there should be a visible shock wave.
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Rune <run### [at] mobilixnet dk> wrote:
> I made the animation go much slower, I added a shadow from the smoke
> and an orange glow from the fire, and I also added some sound effects,
> though they sound rather poor...
that is several orders of magnitude better - good work!
(posted on povray.co.uk)
--
Rick
Kitty5 WebDesign - http://Kitty5.com
POV-Ray News & Resources - http://Povray.co.uk
TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037
PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
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Rick [Kitty5] wrote:
> that is several orders of magnitude better - good work!
Thanks. :)
> (posted on povray.co.uk)
Thank again! :D
I presume I could post such messages on povray.co.uk myself, but it
would feel rather strange, and I don't see others doing it either... :/
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated May 20)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
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Bill DeWitt wrote:
> Well, I don't think there are any "big" improvements left to do.
I think it would require several further "big improvements" before the
animation would be interchangeable with a real video clip of an
explosion. However, I'm approaching the limit for how far I can reach
with regard to realism. My particle system, my creativity, my
understanding of explosions, POV-Ray's features etc. only get me so far
and they all have their limits...
> There is some indefinable thing wrong with the first
> second of the explosion
"Indefinable" is an evil word. ;)
> and you already know that I think there should
> be a visible shock wave.
I disagree on that one...
Anyway, thanks for the feedback. :)
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated May 20)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
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Rune <run### [at] mobilixnet dk> wrote:
> Rick [Kitty5] wrote:
>> that is several orders of magnitude better - good work!
>
> Thanks. :)
>
>> (posted on povray.co.uk)
>
> Thank again! :D
>
> I presume I could post such messages on povray.co.uk myself, but it
> would feel rather strange, and I don't see others doing it either...
the submit news does not go directly to the front page of the site, it
usually ends up in my on-site inbox. some people do submit items which I
then relay (after rewriting usually) to the news page.
only staff members can post directly to the front page
--
Rick
Kitty5 WebDesign - http://Kitty5.com
POV-Ray News & Resources - http://Povray.co.uk
TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037
PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
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From: Fernando Gonzalez del Cueto
Subject: Re: Blow up! take 4 (1.5 mb linked)
Date: 27 May 2002 02:07:44
Message: <3cf1cd30@news.povray.org>
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I think the camara movement was improved a lot, the last one I saw was too
shaky. Congratulations,
Fernando.
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Rick [Kitty5] wrote:
> the submit news does not go directly to the front page of the site, it
> usually ends up in my on-site inbox. some people do submit items
> which I then relay (after rewriting usually) to the news page.
>
> only staff members can post directly to the front page
Oh ok. See that's the kind of thing which should be mentioned on the
submit news page. As it is now, one has no idea what it does...
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated May 20)
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Fabulous. The speed reduction of the camera helped a lot. But I don't
agree with the majority who say the first two seconds look bad. If you ask
me, the problem is that the smoke turns black in visible blocks; its not a
smooth transition. Also, once the fire really gets going, the black smoke
doesn't seem to slow down its vertical movement; it should really slowdown
and expand horizontally. Otherwise, I'm sure this would have fooled me if
I hadn't seen it here...
-Law
Rune wrote:
> I made the animation go much slower, I added a shadow from the smoke and
> an orange glow from the fire, and I also added some sound effects,
> though they sound rather poor...
>
> Oh, and I forgot to say that I added some more damage to the building
> too.
>
> The result can be seen on my website where the animation is called
> "Blow-up":
>
> http://rsj.mobilixnet.dk/3d/anims/anims.html
>
> What do you think? :)
>
> By the way, you can find some more information about the Blow-up
> animation in this thread at CG Talk:
>
> http://www.cgtalk.com/showthread.php?threadid=8496
>
> Rune
> --
> 3D images and anims, include files, tutorials and more:
> Rune's World: http://rsj.mobilixnet.dk (updated May 20)
> POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
> POV-Ray Ring: http://webring.povray.co.uk
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:O
Feels a bit slow at the beginning (too much suspense), but the rest is
great. Too bad that big argument broke out about 9/11. :P
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