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Hi
For about a 2 weeks now I've had these wobbly green spikes stuck in my head
(not literately ;-> ), so yesterday I finally modelled them.
So is there any potential for any real use here? I've tried to parameterise
everything so things like 'wind' speed and direction, damping and extent of
wobble can be altered etc.
At the moment this is just an 10 * 20 array of psuedo-randomly placed spikes
each made up of a linear sphere_sweep.
Thanks
jim
Post a reply to this message
Attachments:
Download 'wobble.avi.dat' (148 KB)
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Is it just me (or my computer), or are all the frames in this animation
identical???
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Apr 14)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Ring: http://webring.povray.co.uk
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I asked myself the same question..
--
_.-=^=-._.-=[ Peter ]=-._.-=^=-._
> Is it just me (or my computer), or are all the frames in this animation
> identical???
>
> Rune
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"Rune" <run### [at] mobilixnet dk> wrote in message
news:3cdbda8f$1@news.povray.org...
> Is it just me (or my computer), or are all the frames in this animation
> identical???
They were identical to me, in that three programs refused to play them.
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I tried realplayer, windows media player, and quicktime and they all choked.
I can't see it at all.
Cheers!
Chip Shults
My robotics, space and CGI web page - http://home.cfl.rr.com/aichip
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I used divX to encode the anim with VideoMach. Is it likely that the problem
is at your end or shall I re-encode using MPEG? (although the anim has lots
of fast movement so to get a small file the quality sucks)
thanks
jim
Post a reply to this message
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I had no problems with your animations. Looks interesting, but I can't think
of any real use :-)
Greetings,
Marc-Hendrik
"James Taylor" <jim### [at] blueyonder co uk> schrieb im Newsbeitrag
news:3cdc1d35$1@news.povray.org...
> I used divX to encode the anim with VideoMach. Is it likely that the
problem
> is at your end or shall I re-encode using MPEG? (although the anim has
lots
> of fast movement so to get a small file the quality sucks)
>
> thanks
> jim
>
>
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"Marc-Hendrik Bremer" <Mar### [at] t-online de> wrote in message
news:3cdc2226@news.povray.org...
> I had no problems with your animations. Looks interesting, but I can't
think
> of any real use :-)
Neither could I... other than "fake grass blowing in the wind"
thanks
jim
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James Taylor wrote:
> I used divX to encode the anim with VideoMach.
> Is it likely that the problem is at your end or
> shall I re-encode using MPEG?
I have divX 5 and yet the animation looked completely static to me... I
always encode in mpg to be sure that everyone can see my animations.
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Apr 14)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Ring: http://webring.povray.co.uk
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"James Taylor" <jim### [at] blueyonder co uk> wrote in message
news:3cdc1d35$1@news.povray.org...
> I used divX to encode the anim with VideoMach. Is it likely that the
problem
> is at your end or shall I re-encode using MPEG? (although the anim has
lots
> of fast movement so to get a small file the quality sucks)
I got divX... and remaking one of my animations through videomach with
divX I am able to view it. But not yours.
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here's an mpeg, but the anims nothing special.
jim
Post a reply to this message
Attachments:
Download 'wobble_new.mpg' (391 KB)
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> Hi
>
> For about a 2 weeks now I've had these wobbly green spikes stuck in my
head
> (not literately ;-> ), so yesterday I finally modelled them.
>
> So is there any potential for any real use here? I've tried to
parameterise
> everything so things like 'wind' speed and direction, damping and extent
of
> wobble can be altered etc.
>
> At the moment this is just an 10 * 20 array of psuedo-randomly placed
spikes
> each made up of a linear sphere_sweep.
>
> Thanks
> jim
With some more realistic modelling, much less elasticity, and a lot more of
them this might look like convincing grass blowing in the wind.
Post a reply to this message
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Do you use DivX v5.0.1? I only have v5.0 at the moment, so that might be the
problem?
I never had problems with DivX compression before. I hope - and I'm pretty
sure - it will become the new standard.. DivX RuleZ! :)
PeteR
> I used divX to encode the anim with VideoMach. Is it likely that the
problem
> is at your end or shall I re-encode using MPEG? (although the anim has
lots
> of fast movement so to get a small file the quality sucks)
Post a reply to this message
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Well....it really sucks on *nix and macintosh. No sound.... :-(
--
Apache
http://geitenkaas.dns2go.com/experiments/
apa### [at] yahoo com
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On Sat, 11 May 2002 02:38:34 +0200, "Apache" <apa### [at] yahoo com>
wrote:
>Well....it really sucks on *nix and macintosh. No sound.... :-(
Mplayer on Linux can play them just fine with sound... (Don't know about
5.x, but the 3.11 and 4.x are OK)
--
Marc van den Dikkenberg
--
The PowerBasic Archives -- http://www.xlsior.org
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Thomas Lake <tla### [at] REMOVE-THISshaw ca> wrote:
> With some more realistic modelling, much less elasticity, and a lot
> more of them this might look like convincing grass blowing in the
> wind.
yeah
--
Rick
Kitty5 WebDesign - http://Kitty5.com
POV-Ray News & Resources - http://Povray.co.uk
TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037
PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
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