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From: jimbobjim
Subject: green and wobbly
Date: 10 May 2002 08:05:34
Message: <3cdbb78e@news.povray.org>
Hi

For about a 2 weeks now I've had these wobbly green spikes stuck in my head
(not literately ;-> ), so yesterday I finally modelled them.

So is there any potential for any real use here? I've tried to parameterise
everything so things like 'wind' speed and direction, damping and extent of
wobble can be altered etc.

At the moment this is just an 10 * 20 array of psuedo-randomly placed spikes
each made up of a linear sphere_sweep.

Thanks
jim


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Attachments:
Download 'wobble.avi.dat' (148 KB)

From: Rune
Subject: Re: green and wobbly
Date: 10 May 2002 10:34:55
Message: <3cdbda8f$1@news.povray.org>
Is it just me (or my computer), or are all the frames in this animation
identical???

Rune
--
3D images and anims, include files, tutorials and more:
Rune's World:  http://rsj.mobilixnet.dk (updated Apr 14)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Ring:  http://webring.povray.co.uk


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From: Peter Hertel
Subject: Re: green and wobbly
Date: 10 May 2002 11:05:43
Message: <3cdbe1c7$1@news.povray.org>
I asked myself the same question..

--
_.-=^=-._.-=[ Peter ]=-._.-=^=-._

> Is it just me (or my computer), or are all the frames in this animation
> identical???
>
> Rune


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From: Bill DeWitt
Subject: Re: green and wobbly
Date: 10 May 2002 14:58:45
Message: <3cdc1865$1@news.povray.org>
"Rune" <run### [at] mobilixnetdk> wrote in message
news:3cdbda8f$1@news.povray.org...
> Is it just me (or my computer), or are all the frames in this animation
> identical???

    They were identical to me, in that three programs refused to play them.


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From: Sir Charles W  Shults III
Subject: Re: green and wobbly
Date: 10 May 2002 15:02:35
Message: <3cdc194b$1@news.povray.org>
I tried realplayer, windows media player, and quicktime and they all choked.
I can't see it at all.

Cheers!

Chip Shults
My robotics, space and CGI web page - http://home.cfl.rr.com/aichip


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From: James Taylor
Subject: Re: green and wobbly
Date: 10 May 2002 15:19:17
Message: <3cdc1d35$1@news.povray.org>
I used divX to encode the anim with VideoMach. Is it likely that the problem
is at your end or shall I re-encode using MPEG? (although the anim has lots
of fast movement so to get a small file the quality sucks)

thanks
jim


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From: Marc-Hendrik Bremer
Subject: Re: green and wobbly
Date: 10 May 2002 15:40:22
Message: <3cdc2226@news.povray.org>
I had no problems with your animations. Looks interesting, but I can't think
of any real use :-)

Greetings,

Marc-Hendrik

"James Taylor" <jim### [at] blueyondercouk> schrieb im Newsbeitrag
news:3cdc1d35$1@news.povray.org...
> I used divX to encode the anim with VideoMach. Is it likely that the
problem
> is at your end or shall I re-encode using MPEG? (although the anim has
lots
> of fast movement so to get a small file the quality sucks)
>
> thanks
> jim
>
>


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From: James Taylor
Subject: Re: green and wobbly
Date: 10 May 2002 15:56:19
Message: <3cdc25e3@news.povray.org>
"Marc-Hendrik Bremer" <Mar### [at] t-onlinede> wrote in message
news:3cdc2226@news.povray.org...
> I had no problems with your animations. Looks interesting, but I can't
think
> of any real use :-)


Neither could I... other than "fake grass blowing in the wind"

thanks
jim


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From: Rune
Subject: Re: green and wobbly
Date: 10 May 2002 16:14:11
Message: <3cdc2a13@news.povray.org>
James Taylor wrote:
> I used divX to encode the anim with VideoMach.
> Is it likely that the problem is at your end or
> shall I re-encode using MPEG?

I have divX 5 and yet the animation looked completely static to me... I
always encode in mpg to be sure that everyone can see my animations.

Rune
--
3D images and anims, include files, tutorials and more:
Rune's World:  http://rsj.mobilixnet.dk (updated Apr 14)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Ring:  http://webring.povray.co.uk


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From: Bill DeWitt
Subject: Re: green and wobbly
Date: 10 May 2002 17:00:27
Message: <3cdc34eb$1@news.povray.org>
"James Taylor" <jim### [at] blueyondercouk> wrote in message
news:3cdc1d35$1@news.povray.org...
> I used divX to encode the anim with VideoMach. Is it likely that the
problem
> is at your end or shall I re-encode using MPEG? (although the anim has
lots
> of fast movement so to get a small file the quality sucks)

    I got divX... and remaking one of my animations through videomach with
divX I am able to view it. But not yours.


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