POV-Ray : Newsgroups : povray.binaries.animations : Re: (WIP) Evolution animation Server Time
19 Jul 2024 17:22:50 EDT (-0400)
  Re: (WIP) Evolution animation (Message 1 to 7 of 7)  
From: jimbobjim
Subject: Re: (WIP) Evolution animation
Date: 22 Apr 2002 09:07:36
Message: <3cc40b18@news.povray.org>
Thats povalutiontastic!!!

jim


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From: Hugo
Subject: Re: (WIP) Evolution animation
Date: 22 Apr 2002 09:18:42
Message: <3cc40db2@news.povray.org>
This is a very good idea and you already got far! The beginning is .. maybe
.. a bit boring for too long, but I understand the concept and the end part
looks great.. Is this a test render? Or the final stuff that you will just
make longer?  If it's a test render, I wonder if you'll make the camera move
a little.

Doing more advertising is a good idea.  ;o)

Regards,
Hugo


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From:
Subject: Re: (WIP) Evolution animation
Date: 22 Apr 2002 09:21:38
Message: <gh38cu8gjbujh3i9mtcnvd993r2i7ddc5d@4ax.com>
On Mon, 22 Apr 2002 14:05:42 +0100, "jimbobjim" <jim### [at] blueyondercouk>
wrote:
> Thats povalutiontastic!!!

Thank You.

ABX


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From:
Subject: Re: (WIP) Evolution animation
Date: 22 Apr 2002 09:32:11
Message: <vh38cuo27n2ej8i6p7icm4ejcjrh822jr6@4ax.com>
On Mon, 22 Apr 2002 15:27:44 +0200, "Hugo" <hua### [at] post3teledk> wrote:
> This is a very good idea and you already got far!

Thank You.

> The beginning is .. maybe
> .. a bit boring for too long, but I understand the concept and the end part
> looks great..

My original intention was to go from ascetic and lazy look to detailed
realistic landscape. Additionally I plan to add introduction with screenshot
with typing finished with falling green letters on screen like in The Matrix.

> Is this a test render?

Sort of. At this moment I consider it as test becouse of changes in radiosity
but I expected this part as one pass render becouse of limited time before
IRTC.

> If it's a test render, I wonder if you'll make the camera move
> a little.

you mean animated location or just different location

ABX


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From: Christoph Hormann
Subject: Re: (WIP) Evolution animation
Date: 22 Apr 2002 12:51:50
Message: <3CC43FA5.8083EA2@gmx.de>
That's an interesting idea for an animation, but some wore tweaking of the
textures and radiosity parameters would be good i think. Of course this
would slow down the render even more...

Christoph

-- 
POV-Ray tutorials, IsoWood include,                 
TransSkin and more: http://www.tu-bs.de/~y0013390/  
Last updated 20 Apr. 2002 _____./\/^>_*_<^\/\.______


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From:
Subject: Re: (WIP) Evolution animation
Date: 22 Apr 2002 13:10:53
Message: <kng8cusgvn9pei42t1l1dal1kg1fur66e8@4ax.com>
On Mon, 22 Apr 2002 18:51:49 +0200, Christoph Hormann <chr### [at] gmxde>
wrote:
> That's an interesting idea for an animation

Thank You.

> but some wore tweaking of the textures

At this moment I used simple weighted averaging from checker to agate on the
floor but I plan to change it for morphing of turbulation.

> and radiosity parameters would be good

I used your standard parameters contained in rad_def.inc (LQ)

ABX


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From: Hugo
Subject: Re: (WIP) Evolution animation
Date: 22 Apr 2002 16:02:38
Message: <3cc46c5e$1@news.povray.org>
> you mean animated location or just different location

Oh I see my words weren't clear.  :o)  I meant to animate the camera,
softly, to add more life in the scene.

> I plan to add introduction with screenshot with typing finished
> with falling green letters on screen like in The Matrix.

I didn't get this sentence and I haven't seen the Matrix..  ;o)  But I
suppose I'll see soon what you have in mind. Btw, I wish you a nice time
with your family.

Regards,
Hugo


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