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Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Feb 16)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
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Attachments:
Download 'blow_up.mpg' (231 KB)
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Almost. Not quick enough at the beginning and there is a little problem
at the roof, but other-wise a thouasnd times better than I could do.
Have you thought about a rapidly expanding sphere with a slight
refraction to make a shock wave? That is really the one part that is missing
to me...
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hmmm, dunno... The explosion looks good, but not perfect with this background.
I think it's oversaturated. And there should be a big flash at the beginning of
the explosion.
Don't know for sure.
cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x) // ZK http://www.povplace.be.tf
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Wow! This looks almost exactly like a vid taken from a helicopter! Though,
as others have commented, it could use a flash before the fireball and a
shockwave.
"Rune" <run### [at] mobilixnet dk> wrote in message
news:3c8e817b@news.povray.org...
> Rune
> --
> 3D images and anims, include files, tutorials and more:
> Rune's World: http://rsj.mobilixnet.dk (updated Feb 16)
> POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
> POV-Ray Webring: http://webring.povray.co.uk
>
>
>
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Way cool Osama. Keep up the work.
"Rune" <run### [at] mobilixnet dk> wrote in message
news:3c8e817b@news.povray.org...
> Rune
> --
> 3D images and anims, include files, tutorials and more:
> Rune's World: http://rsj.mobilixnet.dk (updated Feb 16)
> POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
> POV-Ray Webring: http://webring.povray.co.uk
>
>
>
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"Spock" wrote:
> Way cool Osama. Keep up the work.
Not exactly a flattering title to be given... :(
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Feb 16)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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"Mahalis" wrote:
> Wow! This looks almost exactly like a vid taken from
> a helicopter!
Thanks, that's the effect I was going for. A little vturbulence added to the
look_at point and an angle controlled with a linear_spline does the trick.
And then intentionally encoded in a low quality...
The building is a photo mapped onto a plane and some boxes using my
illusion.inc file.
> Though, as others have commented, it could use a flash
> before the fireball and a shockwave.
Any reference material by any chance? I really have no idea what a shockwave
looks like in reality...
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Feb 16)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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"Zeger Knaepen" wrote:
> hmmm, dunno... The explosion looks good, but not
> perfect with this background.
> I think it's oversaturated.
I'll try to make it less saturated.
> And there should be a big flash at the
> beginning of the explosion.
I'll try that too. But as always reference material is a problem...
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Feb 16)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
Post a reply to this message
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"Bill DeWitt" wrote:
> Almost. Not quick enough at the beginning and
> there is a little problem at the roof, but other-wise
> a thouasnd times better than I could do.
Thanks! The explosion not being quick enough in the beginning could maybe be
helped with a short flash, as others have suggested.
> Have you thought about a rapidly expanding sphere
> with a slight refraction to make a shock wave? That is
> really the one part that is missing to me...
I can't remember ever having seen what shock waves actually look like. Any
reference material?
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Feb 16)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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"Rune" <run### [at] mobilixnet dk> wrote :
>
> I can't remember ever having seen what shock waves actually look like. Any
> reference material?
Not on hand. All I know is what I see on TV. I suspect any visual effect
is really caused by two things, refraction of the compressed volume of air,
and physical shaking of objects in the way.
Post a reply to this message
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"Rune" <run### [at] mobilixnet dk> wrote
> Any reference material by any chance? I really have no idea what a
shockwave
> looks like in reality...
>
I have a photo of a sonic shock wave created by a jet fighter going super
sonic.
I'll scan and post it if it helps
jim
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"Rune" <run### [at] mobilixnet dk> wrote in message
news:3c8e9d29$1@news.povray.org...
> I can't remember ever having seen what shock waves actually look like. Any
> reference material?
www.shockwave.com?
Sorry.... :-)
Andy Cocker
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> > And there should be a big flash at the
> > beginning of the explosion.
> I'll try that too. But as always reference material is a problem...
how about the videos of the plane-crash in the WTC?
Or, maybe even better, any action-movie...
cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x) // ZK http://www.povplace.be.tf
Post a reply to this message
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> I can't remember ever having seen what shock waves actually look like.
> Any reference material?
a very quickly expanding sphere - perhaps 5 frames, distorts slightly at
edge of sphere, perhaps slightly increasing brightness at edge as well.
--
Rick
Kitty5 WebDesign - http://Kitty5.com
POV-Ray News & Resources - http://Povray.co.uk
TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037
PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
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"jimbobjim" wrote:
> I have a photo of a sonic shock wave created by a jet
> fighter going super sonic.
> I'll scan and post it if it helps
Isn't super sonic related to sound and thus invisible to the naked eye? If
so, I'm not interested, but if not, then I'd be very interested. :)
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Feb 16)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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I found one visible shock wave. The second explosion on this clip shows
a shockwave just before the third explosion confuses the image.
http://www.geocities.com/CapeCanaveral/Orbit/1038/rockets2.mpg
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----- Original Message -----
From: "Rune" <run### [at] mobilixnet dk>
Newsgroups: povray.binaries.animations
Sent: Thursday, March 14, 2002 4:29 PM
Subject: Re: Blow up! (230kbu)
> "jimbobjim" wrote:
> > I have a photo of a sonic shock wave created by a jet
> > fighter going super sonic.
> > I'll scan and post it if it helps
>
> Isn't super sonic related to sound and thus invisible to the naked eye? If
> so, I'm not interested, but if not, then I'd be very interested. :)
I've posted the image to
http://www.jimbobjim.pwp.blueyonder.co.uk/shock.html
jim
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To make it cool, show a rocket coming in from off-screen.
--
ICQ: 46085459
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On Thu, 14 Mar 2002 17:29:38 +0100, "Rune"
<run### [at] mobilixnet dk> wrote:
>Isn't super sonic related to sound and thus invisible to the naked eye? If
>so, I'm not interested, but if not, then I'd be very interested. :)
When breaking the Mach 1, the body generating the sound waves moves
*with* the waves which accounts for some very interesting physical
phenomena, not the least of which is rapid condensation of water at
the wavefront, which can be seen in the famous photo of a Tomcat (I
think) going at Mach 1.
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vip bg
TAG e-mail : pet### [at] tag povray org
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