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From: Rune
Subject: More glitter...
Date: 28 Nov 2001 13:57:28
Message: <3c053398@news.povray.org>
I've just started working a little on my particle system again. I've
implemented a new feature which is pretty basic but very useful nonetheless.
It's the ability for the particle emitter to be an object rather than just a
point. Many of the particle systems I've been seeing have been able to do
that for a long time, so I thought I'd better catch up and implement it
too...

In this animation I used some simple lens flares for the particles. It's
just textured discs rotated to face the camera. It works fine in most cases,
but doesn't show up correctly in reflections etc. Anyway, I intent to take
this technique further despite the limitations as it's very fast and
flexible.

This animation is nothing special; I just wanted to let you know how the
development is going - also because some people have asked me if I've
abandoned my particle system, which definitely isn't the case... :)

Rune
--
3D images and anims, include files, tutorials and more:
Rune's World:    http://rsj.mobilixnet.dk (updated Nov 5)
POV-Ray Users:   http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk


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Attachments:
Download 'moreglitter.mpg' (213 KB)

From: Tony[B]
Subject: Re: More glitter...
Date: 28 Nov 2001 16:53:15
Message: <3c055ccb@news.povray.org>
Very cool! I like it. :)


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From: Rune
Subject: Re: More glitter...
Date: 28 Nov 2001 18:42:18
Message: <3c05765a@news.povray.org>
"Tony[B]" wrote:
> Very cool! I like it. :)

Thanks! :)

Rune
--
3D images and anims, include files, tutorials and more:
Rune's World:    http://rsj.mobilixnet.dk (updated Nov 5)
POV-Ray Users:   http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk


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From: JRG
Subject: Re: More glitter...
Date: 28 Nov 2001 19:11:42
Message: <3c057d3e$1@news.povray.org>
And now start to model Tinkerbell.

Oh well, definitely cool :)

--
Jonathan.


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From: Vampyrium
Subject: Re: More glitter...
Date: 28 Nov 2001 23:07:39
Message: <3c05b48b@news.povray.org>
-Hail

   Looks good! Could you implement some motion "inheritance"? meaning that
the particles will gain some speed in the direction the object is moving.


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From: Jamie Davison
Subject: Re: More glitter...
Date: 29 Nov 2001 15:22:38
Message: <MPG.1670a9b0b06c7ad5989a66@news.povray.org>
Pretty, but at about ~1/3rd of the way through the anim, you get what 
appear to be conincident surface problems.  Or maybe it's due to the 
compression, but there are definitely some black areas appearing where 
there shouldn't be any.

Bye for now,
     Jamie.


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From: Marc-Hendrik Bremer
Subject: Re: More glitter...
Date: 29 Nov 2001 16:27:53
Message: <3c06a859@news.povray.org>
Jamie Davison schrieb ...
>Pretty, but at about ~1/3rd of the way 

Frame 15?


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From: Jamie Davison
Subject: Re: More glitter...
Date: 29 Nov 2001 16:46:50
Message: <MPG.1670bd6d18a76ebb989a67@news.povray.org>
> >Pretty, but at about ~1/3rd of the way 
> 
> Frame 15?

Could be, but I can't figure out how to get Media Player to show frames 
rather than time base...

Bye for now,
     Jamie.


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From: Rune
Subject: Re: More glitter...
Date: 29 Nov 2001 17:32:39
Message: <3c06b787@news.povray.org>
"JRG" wrote:
> And now start to model Tinkerbell.

What is Tinkerbell?

Rune
--
3D images and anims, include files, tutorials and more:
Rune's World:    http://rsj.mobilixnet.dk (updated Nov 5)
POV-Ray Users:   http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk


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From: Rune
Subject: Re: More glitter...
Date: 29 Nov 2001 17:32:49
Message: <3c06b791@news.povray.org>
"Vampyrium" wrote:
> Could you implement some motion "inheritance"? meaning
> that the particles will gain some speed in the direction
> the object is moving.

I've had support for that for a long time, but it works for translation
only, not rotation etc., so in this particular animation it wouldn't look
very good.

Rune
--
3D images and anims, include files, tutorials and more:
Rune's World:    http://rsj.mobilixnet.dk (updated Nov 5)
POV-Ray Users:   http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk


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