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It started out as a glass globe with a miniature thunderstorm inside, but I
had problems with the media and so went for this instead. The spheres inside
were generated by one of my first macros. Anyone know how to get media to
work inside a csg'd sphere? All I got was black, and when I increased
max_trace_level the media just disappeared.
Post a reply to this message
Attachments:
Download 'crystalball.avi.dat' (218 KB)
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"Mahalis" <don### [at] fakeycom> wrote in message
news:3bbf2e81@news.povray.org...
> It started out as a glass globe with a miniature thunderstorm inside, but I
> had problems with the media and so went for this instead. The spheres inside
> were generated by one of my first macros. Anyone know how to get media to
> work inside a csg'd sphere? All I got was black, and when I increased
> max_trace_level the media just disappeared.
>
The rotating balls would make a neat web-page gizmoid.
did you remember to use the "hollow" keyword in the right places?
--
Batronyx ^"^
bat### [at] cadronhsacom //old & going away
bat### [at] alliancecablenet //new & active now.
http://www.batronyx.com
Post a reply to this message
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I think I tried hollow- should I have the outer sphere hollow as well as the
csg one?
"Batronyx" <bat### [at] cadronhsacom> wrote in message
news:3bbf853b$1@news.povray.org...
>
> "Mahalis" <don### [at] fakeycom> wrote in message
> news:3bbf2e81@news.povray.org...
> > It started out as a glass globe with a miniature thunderstorm inside,
but I
> > had problems with the media and so went for this instead. The spheres
inside
> > were generated by one of my first macros. Anyone know how to get media
to
> > work inside a csg'd sphere? All I got was black, and when I increased
> > max_trace_level the media just disappeared.
> >
>
> The rotating balls would make a neat web-page gizmoid.
> did you remember to use the "hollow" keyword in the right places?
>
> --
> Batronyx ^"^
> bat### [at] cadronhsacom //old & going away
> bat### [at] alliancecablenet //new & active now.
> http://www.batronyx.com
>
>
Post a reply to this message
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"Mahalis" <don### [at] fakeycom> wrote in message
news:3bc039ad$1@news.povray.org...
> I think I tried hollow- should I have the outer sphere hollow as well as the
> csg one?
>
Without seeing some code I can't be sure. But, it occurs to me if you have two
spheres - a small one differenced from a large one -- and have defined the media
for the small one, you won't see any media. You've essentially told POV "I don't
want this sphere, just its surface from the larger one." To do what you want you
would need to define a third slightly smaller sphere with a transparent surface
and move the interior statement to it. Make sure this third sphere is hollow.
And of course, make sure you're not getting any warnings about the
camera being in a non-hollow object.
--
Batronyx ^"^
bat### [at] cadronhsacom //old & going away
bat### [at] alliancecablenet //new & active now.
http://www.batronyx.com
Post a reply to this message
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Tankoo. I'll try it.
"Batronyx" <bat### [at] cadronhsacom> wrote in message
news:3bc07dab@news.povray.org...
> "Mahalis" <don### [at] fakeycom> wrote in message
> news:3bc039ad$1@news.povray.org...
> > I think I tried hollow- should I have the outer sphere hollow as well as
the
> > csg one?
> >
>
> Without seeing some code I can't be sure. But, it occurs to me if you have
two
> spheres - a small one differenced from a large one -- and have defined the
media
> for the small one, you won't see any media. You've essentially told POV "I
don't
> want this sphere, just its surface from the larger one." To do what you
want you
> would need to define a third slightly smaller sphere with a transparent
surface
> and move the interior statement to it. Make sure this third sphere is
hollow.
> And of course, make sure you're not getting any warnings about the
> camera being in a non-hollow object.
>
>
> --
> Batronyx ^"^
> bat### [at] cadronhsacom //old & going away
> bat### [at] alliancecablenet //new & active now.
> http://www.batronyx.com
>
>
Post a reply to this message
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