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You asked for advice in the other forum.
How about a blob? You could have one BIG sphere far away (say sphere
{<0,-100,0>,80,1} and then tall slim cylinders for your planets.
Also, when I did something like this, I did a trace of the point where the
ball was, say from Position+<0,100,0>. Then I added 0.1*<Trace.x,0,Trace.z>
and added this to the Velocity of my particle.
See my anim at:
http://members.nbci.com/gregjohn/animation.html#POV13
Bill DeWitt wrote:
> I've made a start, there are some serious problems, such as the second
> well does not blend with the first one and is cut off at the level of the
> first one. They should add...
>
> Name: Gwell01.mpg
> Gwell01.mpg Type: MPLAYER2 File (video/mpeg)
> Encoding: x-uuencode
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