POV-Ray : Newsgroups : povray.binaries.animations : Animated paperplane v0.1 - paperplane2.avi (0/1) Server Time
20 Jul 2024 07:29:06 EDT (-0400)
  Animated paperplane v0.1 - paperplane2.avi (0/1) (Message 1 to 3 of 3)  
From: Nikodemus Siivola
Subject: Animated paperplane v0.1 - paperplane2.avi (0/1)
Date: 25 Feb 2001 15:08:41
Message: <3a9964b3.5065625@news.povray.org>
Hello,

After having been playing with POv-Ray for a few months I finally
entered the realm of animations with a model of a paperplane.

The plane is a single mesh, though I am thinking of going for
bezier-patches to get some flexibility. Will have to see.

Next week I'll hammer out some rough spots from the plane, and then
it's time to make a place where it can do some flying...

 -- Nikodemus


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From: Josh English
Subject: Re: Animated paperplane v0.1 - paperplane2.avi (0/1)
Date: 26 Feb 2001 07:24:47
Message: <3A9A4B67.1204C2A1@spiritone.com>
This is cool. A lot of people have talked about doing origami pieces
(myself included) but paper folding with POV-Ray can be a bit of a
challenge. Would you mind sharing the code?

Josh

Nikodemus Siivola wrote:

> Hello,
>
> After having been playing with POv-Ray for a few months I finally
> entered the realm of animations with a model of a paperplane.
>
> The plane is a single mesh, though I am thinking of going for
> bezier-patches to get some flexibility. Will have to see.
>
> Next week I'll hammer out some rough spots from the plane, and then
> it's time to make a place where it can do some flying...
>
>  -- Nikodemus

--
Josh English -- Lexiphanic Lethomaniac
eng### [at] spiritonecom
The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/
"He who hebetates is last."


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From: Nikodemus Siivola
Subject: Re: Animated paperplane v0.1 - paperplane2.avi (0/1)
Date: 26 Feb 2001 14:49:42
Message: <3a9ab208.15571211@news.povray.org>
Josh English <eng### [at] spiritonecom>:

>This is cool. A lot of people have talked about doing origami pieces
>(myself included) but paper folding with POV-Ray can be a bit of a
>challenge. Would you mind sharing the code?

There... in povray.text.scene-files.

Yours,

 -- Nikodemus


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