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20 Jul 2024 13:18:00 EDT (-0400)
  shortest code contest (Message 1 to 3 of 3)  
From: Wlodzimierz ABX Skiba
Subject: shortest code contest
Date: 31 Jan 2001 13:03:02
Message: <3a785356@news.povray.org>
there were some posts in p.b.i about shortest code for achive something. here is
my entry with shortest code for animation of counter. code available in answer
to this post.

ABX


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Attachments:
Download 'COUNTER.MPG' (48 KB)

From: Wlodzimierz ABX Skiba
Subject: Re: shortest code contest
Date: 31 Jan 2001 13:14:14
Message: <3a7855f6@news.povray.org>
Wlodzimierz ABX Skiba wrote in message <3a785356@news.povray.org>...
> there were some posts in p.b.i about shortest code for achive something. here
is
> my entry with shortest code for animation of counter. code available in answer
> to this post.


#version unofficial megapov
0.6;$c=clock;$d=clock_delta;global_settings{motion_blur 9,4*d}background{color
1}camera{location -2*z}motion_blur{text{ttf"arial.ttf"str(frame_number-(clock-c)
/d,0,0).01 0}}

it is done with megapov
it should works fine for any valid setting of initial clock/frame final and
clock/frame
it could be even shorter after renaming of font file and after recompilation
with shorter tokens :-)

ABX


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From: Bob H 
Subject: Re: shortest code contest
Date: 31 Jan 2001 15:45:15
Message: <3a78795b$1@news.povray.org>
Pretty neat, I was guessing it was done by using transmit.  Probably wouldn't
have been as short but I don't feel like trying to find out.

Bob H.


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