POV-Ray : Newsgroups : povray.binaries.animations : Re: Flowing Water take 4 (985KB) Server Time
20 Jul 2024 15:33:03 EDT (-0400)
  Re: Flowing Water take 4 (985KB) (Message 31 to 32 of 32)  
<<< Previous 10 Messages Goto Initial 10 Messages
From: Scott Hill
Subject: Re: Flowing Water take 4 (985KB)
Date: 22 Jun 2001 12:24:35
Message: <3b337143@news.povray.org>
"Rune" <run### [at] mobilixnetdk> wrote in message
news:3b2fdb5e@news.povray.org...
> "Scott Hill" wrote:
> > or I might then just leave it until I've got Pandora's
> > Box written (which will support _all_ of POVs
> > primitives) and hook it into that....
>
> An external program with full support for POV-Ray object syntax sounds
> impressive. Sure not something I'd be able to do. But then, I'm not able
to
> do any programming at all, except in POV script...
>

    This is starting to go o-t for p.b.a, but, I've never understood this -
POV does it, so why can't a '3rd party' app ?

--
Scott Hill.
Software Engineer.
E-Mail        : sco### [at] innocentcom
Pandora's Box : http://www.pandora-software.com

*Everything in this message/post is purely IMHO and no-one-else's*


Post a reply to this message

From: Geoff Wedig
Subject: Re: Flowing Water take 4 (985KB)
Date: 27 Jun 2001 07:30:36
Message: <3b39c3dc@news.povray.org>
Christoph Hormann <chr### [at] gmxde> wrote:



> Geoff Wedig wrote:
>> 
>> Sorry for jumping in here.  I've looked for this 'simple test' before, but
>> haven't found it.  Is there a function 'inside' available?  I can see using
>> the object pigment to do it (in Megapov) and writing a macro, but is there
>> another way?  Searching the docs (both pov and MP), I'm not finding anything
>> on insideness tests.

> No, i think you would have to use the object pattern.  In povray source
> code, there is the Inside_Object() function, maybe it would be useful to
> have this available in SDL too so you don't need the pattern, but i doubt
> this would lead to much gain in speed.

After much angst, I've gone the route of fastest implementation: I'm writing
a patch to do what I need.  So I can use the Inside_Object() function
directly.  Thanks.

Geoff


Post a reply to this message

<<< Previous 10 Messages Goto Initial 10 Messages

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.