POV-Ray : Newsgroups : povray.binaries.animations : AL the Alien running! Server Time
20 Jul 2024 17:26:39 EDT (-0400)
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From: Andy Cocker
Subject: Re: AL the Alien running!
Date: 23 Oct 2000 21:14:25
Message: <39f4e271@news.povray.org>
"Rune" <run### [at] inamecom> wrote in message
news:39f4a9ee@news.povray.org...

> My code is very complex, messy, and a work in progress, so I won't make it
> available anytime soon. But you can see a simple IK function in
> povray.binaries.scene-files
> Look after a message by me called "IK Leg" from September 24 2000.

Thanks

Andy Cocker

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..... for my music and graphics.
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So I ordered french toast during the Renaissance. '

 - Steven Wright.


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From: John VanSickle
Subject: Re: AL the Alien running!
Date: 23 Oct 2000 21:16:31
Message: <39F4E432.5B386F1B@erols.com>
Looks good, but there should definitely be up-and-down movement in
Al's body.  To look realistic, at the times both feet are in the air,
the body should accelerate down by 490cm/sec; when he has a foot on
the ground, the body should accelerate upward by the exact amount to
restore the original position and upward momentum.

Regards,
John
-- 
ICQ: 46085459


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From: Greg M  Johnson
Subject: Re: AL the Alien running!
Date: 27 Oct 2000 10:45:37
Message: <39F993C5.76F095BC@my-dejanews.com>
That set of rotoscopes from Muybridge is what I called the "geeky" runner.
There is another one of a guy with a mustache that made a much cooler anim
when I was playing with Hash A:M.  I'm sure that most runner's hips go way up
& down when they run.


Rune wrote:

> > Exactly what was ingo's reference material?
>
> http://web.inter.nl.net/users/anima/chronoph/motion/index.htm


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