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"KalleK" <kal### [at] gmx de> wrote in message news:39bdcc3e@news.povray.org...
> Hi!
> This is my first post.
> It's a geometrical thing i saw in scientifical magazine: two cones with an
> inner angle of 90 degree set together, than you cut one half and turn it
90
> degree around. There is just one surface - somehow a kind of
moebius-thing.
> They said, it would be nice to see it rolling. So i made it.
> cukk
>
--
That is excellent! I've never seen that shape before. Welcome aboard BTW ;-)
Ian
Inkwell: Ian's Homepage
http://www.topcities.com/cartoon/inkwell/index.htm
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"KalleK" <kal### [at] gmx de> wrote in message news:39bdcc3e@news.povray.org...
> Hi!
> This is my first post.
>
Pretty cool...
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KalleK wrote:
> They said, it would be nice to see it rolling. So i made it.
Uhm, I got this strange and weird feeling in the back of my head by
looking at it.
I think it has my spatial sense go wacko - sensory overload, so to
speak.
--
------------------------------------------------------------------------
+47 90 62 71 78 DoD#2101, DoDRT#017, NIC#015, PJ#006, OGM#007
azo### [at] dod no, Ducati M600, Clementine Ubesudlet: Aldri eid en J&%#PS.
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Wow. The movement is great. How did you code this?
Josh
KalleK wrote:
> Hi!
> This is my first post.
> It's a geometrical thing i saw in scientifical magazine: two cones with an
> inner angle of 90 degree set together, than you cut one half and turn it 90
> degree around. There is just one surface - somehow a kind of moebius-thing.
> They said, it would be nice to see it rolling. So i made it.
> cukk
>
> Name: Shericon.mpg
> Shericon.mpg Type: WMPLAYER File (video/mpg)
> Encoding: x-uuencode
--
Josh English -- Lexiphanic Lethomaniac
eng### [at] spiritone com
The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/
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> I think it has my spatial sense go wacko - sensory overload, so to
> speak.
Clear the decks! He's going to explode!
;)
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<wharf!> Uhh... How did you do that?!
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Hi!
The movement of the sphericon is a combination of rotation, translation and
calculation (bad math - i guess. it's not the easiest way...) in 4 steps.
The movement of the conveyor is just a pigment movement - gradient and
radial - it's a fake...
If you want to, i can post the code. (but it's a little mess...)
KK
Josh English wrote:
> Wow. The movement is great. How did you code this?
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Thanks for the nice comments btw!
With such replys there will be more posts of mine. (test succeeded - you
don't bite)
KK
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Please do. I'd love to see how you pieced it all together.
J
KalleK wrote:
> Hi!
>
> The movement of the sphericon is a combination of rotation, translation and
> calculation (bad math - i guess. it's not the easiest way...) in 4 steps.
> The movement of the conveyor is just a pigment movement - gradient and
> radial - it's a fake...
>
> If you want to, i can post the code. (but it's a little mess...)
> KK
>
> Josh English wrote:
> > Wow. The movement is great. How did you code this?
--
Josh English -- Lexiphanic Lethomaniac
eng### [at] spiritone com
The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/
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> > If you want to, i can post the code. (but it's a little mess...)
> Please do. I'd love to see how you pieced it all together.
... here you are!
KK (p.b.s-f.)
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