Realism was not essential. I dont treat rendering as if it were a true
representation of the world because I see rendering as merely another form
of brushwork i.e. one that models but does not reproduce reality.
Rick [Kitty5] wrote in message <39a7bcdc@news.povray.org>...
>its to fast, and in my lamp here the blobs rise completely to the top, not
>merging with up coming blobs, instead sliding over them - maybe the
>anti-blob code would provide a more realistic fall.
>
>Rick
>
>
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