From: Mike Weber
Subject: Re: Dead Narn Walking (251 kbbu)
Date: 22 Mar 2000 17:40:47
Message: <38d94bef@news.povray.org>
Very cool. Did you notice that texture is stationary?
--
Mike
wk: mik### [at] pyxiscom www.pyxis.com
hm: mwe### [at] sciticom www.geocities.com/mikepweber
"Greg M. Johnson" <"gregj;-)56590\""@aol.c;-)om> wrote in message
news:38d936e0@news.povray.org...
> Just a walk cycle made using my new understanding of #init_spline in> mega 0.4.> Positioning up and down in walk cycle is done with trace function.>>>
From: Rick [Kitty5]
Subject: Re: Dead Narn Walking (251 kbbu)
Date: 24 Mar 2000 07:17:01
Message: <38db5cbd@news.povray.org>
ewww, thats gross [stop]
please please [stop]
Rick [stop]
"Greg M. Johnson" <"gregj;-)56590\""@aol.c;-)om> wrote in message
news:38d936e0@news.povray.org...
> Just a walk cycle made using my new understanding of #init_spline in> mega 0.4.> Positioning up and down in walk cycle is done with trace function.>>>
??
Rick [Kitty5] wrote:
> ewww, thats gross [stop]> please please [stop]>> Rick [stop]>> "Greg M. Johnson" <"gregj;-)56590\""@aol.c;-)om> wrote in message> news:38d936e0@news.povray.org...> > Just a walk cycle made using my new understanding of #init_spline in> > mega 0.4.> > Positioning up and down in walk cycle is done with trace function.> >> >> >
From: Rick [Kitty5]
Subject: Re: Dead Narn Walking (251 kbbu)
Date: 25 Mar 2000 05:05:33
Message: <38dc8f6d@news.povray.org>
Its a an old black adder sketch - sorta like a telegram..
I was refering to the fact that the guy looks like a giant walking booger
:))
Rick
> ??>> Rick [Kitty5] wrote:>> > ewww, thats gross [stop]> > please please [stop]> >> > Rick [stop]