Many are called but few become orbiting things (Message 1 to 3 of 3)
From: Greg M Johnson
Subject: Many are called but few become orbiting things
Date: 18 Feb 2000 23:29:38
Message: <38ae1c32@news.povray.org>
Here is my flocking algorithm, tweaked to make orbitting sattellites.
If you are wondering why my filename ends with an "e", it's because I
forgot the ratio of kbbu/kbau , and had to try five times.
From: Rick [Kitty5]
Subject: Re: Many are called but few become orbiting things
Date: 20 Feb 2000 06:25:31
Message: <38afcf2b@news.povray.org>
> forgot the ratio of kbbu/kbau , and had to try five times.
whats a kbbu/kbau ????
looks fine btw - are the textures animating on the orbitors - they look
weird?
Rick
From: Greg M Johnson
Subject: Re: Many are called but few become orbiting things
Date: 20 Feb 2000 14:59:29
Message: <38B046B2.91B4E37C@my-dejanews.com>
Rick [Kitty5] wrote:
> > forgot the ratio of kbbu/kbau , and had to try five times.>> whats a kbbu/kbau ????
0.70, to be precise (kilobytes_before_upload / kilobytes_after_upload).
> looks fine btw - are the textures animating on the orbitors - they look> weird?
I translated before I applied texture. Perhaps a disconcerting but
interesting effect.