POV-Ray : Newsgroups : povray.binaries.animations : Many are called but few become orbiting things Server Time
5 Nov 2024 07:20:55 EST (-0500)
  Many are called but few become orbiting things (Message 1 to 3 of 3)  
From: Greg M  Johnson
Subject: Many are called but few become orbiting things
Date: 18 Feb 2000 23:29:38
Message: <38ae1c32@news.povray.org>
Here is my flocking algorithm, tweaked to make orbitting sattellites.
If you are wondering why my filename ends with an "e", it's because I
forgot the ratio of kbbu/kbau , and had to try five times.


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Attachments:
Download 'boid13a04e.mpg' (691 KB)

From: Rick [Kitty5]
Subject: Re: Many are called but few become orbiting things
Date: 20 Feb 2000 06:25:31
Message: <38afcf2b@news.povray.org>
> forgot the ratio of kbbu/kbau , and had to try five times.

whats a kbbu/kbau ????

looks fine btw - are the textures animating on the orbitors - they look
weird?


Rick


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From: Greg M  Johnson
Subject: Re: Many are called but few become orbiting things
Date: 20 Feb 2000 14:59:29
Message: <38B046B2.91B4E37C@my-dejanews.com>
Rick [Kitty5] wrote:

> > forgot the ratio of kbbu/kbau , and had to try five times.
>
> whats a kbbu/kbau ????

0.70, to be precise  (kilobytes_before_upload / kilobytes_after_upload).

> looks fine btw - are the textures animating on the orbitors - they look
> weird?

I translated before I applied texture. Perhaps a disconcerting but
interesting effect.


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