POV-Ray : Newsgroups : povray.binaries.animations : - cloth2.mov (0/1) Cloth Question Server Time
2 Nov 2024 15:24:46 EDT (-0400)
  - cloth2.mov (0/1) Cloth Question (Message 1 to 1 of 1)  
From: Reusser
Subject: - cloth2.mov (0/1) Cloth Question
Date: 31 Aug 2001 21:42:53
Message: <310820012040023274%reu1000@chorus.net>
I'm praying that this new program will handle the attatchment fine this
time.  Last time didn't turn out so well.

After only a little work, but a lot of fiddling with values, I got the
cloth simulation to work.  It's really not very hard (with megapov's
persistent variables).  I know the timing is off, but that would
require more fiddling with values.  Oh well.

After watching this, you can see that the obvious question is how to
make it a smooth mesh.  Given a grid of points divided into triangles,
how can I turn it into a smooth mesh and maybe even subdivide the the
grid?  Is there an obvious method or algorithm for doing this?

 - Rico


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