POV-Ray : Newsgroups : povray.binaries.animations : Wet paper texture : Re: Wet paper texture Server Time
16 Apr 2024 08:51:40 EDT (-0400)
  Re: Wet paper texture  
From: And
Date: 19 Jan 2024 10:10:00
Message: <web.65aa906a9bc1d8da97dafaf4aa81652d@news.povray.org>
"Bald Eagle" <cre### [at] netscapenet> wrote:
> So, I wasted half the day doing ridiculous things with cross products, dot
> products, and rotating graphs of scattering functions.
> Then I just decided to experiment with faking it from scratch.
> After wrestling with the aoi and slope patterns, I got something that more or
> less works as a basic concept.
> I have no real idea what I'm doing with the filter and transmit values, and I
> can't achieve any transparency no matter what values I use.
> Anyway, here's a quick animation I threw together to adequately show how it
> works.
> It's just "one" texture and 2 light sources to provide adequate illumination of
> both sides.
> - BE

Wow, your ridiculous thing is really attractive.

Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.