The feeling I get looking at this one is that the water is very thick. I
think that is because it's a plain blue ball, which makes it hard to
imagine what the impact of the ball hitting the water should be. If you for
instance used a ping-pong ball, a wooden ball or a metal ball texture one
would easier 'recognize' the effect the ball should have on the water
(given that you want to simulate plain water).
I love seeing your progress and always look out for the next animation.
Again it's absolutely nice to look at.
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