I post a new fluid animation done with my fluid simulator. It's a ball
falling in a tank of water. It's my first results of a simulation where the
(object -> water) and (water -> object) interactions are computed.
The object is animated with ODE (http://www.ode.org/). I stopped to use
MechSim because I faced some stability problem.
The rendering is done with MegaPov 1.0.
The video is MPEG1 encoded.
Any comment is wellcome.
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Download 'ball.mpg' (667 KB)