On 1/19/21 8:38 AM, Thomas de Groot wrote:
> Op 19/01/2021 om 05:14 schreef Hj. Malthaner:
>> On 1/15/21 3:47 PM, Mr wrote:
>>> "Hj. Malthaner" <han### [at] nospamgmxde> wrote:
>>>> I want to picture this as an animation. The SOL was a carrier ship made
>>>> of three components. I want to show the ship arriving, and then
>>>> splitting into its three parts. The command and control unit moving to
>>>> the back of the scene, while the two ultra battleship lookalike
>>>> components move forward.
>>>> All three components then launch the smaller ships. Cruisers, corvettes
>>>> and fighters. Cruisers themselves carrying fighters again and also
>>>> launch them.
> I would suggest to drop /all/ the story from your mind and let the
> engineer take over. Just decide which SOL you want to model in the first
> place: The early one or the latter one.
The first one, for me being a teenager the time when the story was hot
and it's been the epic ship for me.
> Then, while the hardware takes
> shape, pieces of the history will come back and fall into place (or not)
> to be incorporated. Just not to be overwhelmed by (needless) details.
I think I'll start with very simple shapes. The tricky points here are
the camera changes and moving all the elements. If I can't get that
right, detailed models won't help.
I think I'll start with a test, how to open a hangar bay door and start
the ship, move it along a spline to the destination position. That will
be something that I need all over.
> A challenge indeed!
Yes. Thanks for the response!
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