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On 5/9/2017 11:35 PM, Jörg "Yadgar" Bleimann wrote:
> Hi(gh)!
>
> Having started venturing into the realm of physical simulation for the
> very first time (I just want to get a believable marble lane animation
> running... without having to learn Blender and Blender Game Engine at
> first!), here is a first small animation dealing with gravity on various
> celestial bodies, even small enough to be posted here.
>
> The fall height of all balls is 30 metres, time is real-time (so don't
> wonder about the leftmost ball :-)).
>
> See you in Khyberspace!
>
> Yadgar
Nice and I like your stage.
Next, they need to bounce. :)
--
Regards
Stephen
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