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On 5/5/2017 11:05 PM, Eriban wrote:
> dick balaska <dic### [at] buckosoft com> wrote:
>> Am 2017-04-02 06:16, also sprach Kenneth:
>>> That animation must have taken a *LOT* of coding!!
>>
>> 60,000 lines of direct pov sdl.
>> http://git.buckosoft.com/gitstats/tteoac/files.html
>>
>> 12,000 lines of tomcat java that emits the mushroom, reefer, volcano and
>> TV frames.
>> http://git.buckosoft.com/gitstats/tteoacservice/files.html
>>
>> 69,000 lines of c++ renderfarm controllers.
>> http://git.buckosoft.com/gitstats/bsac/files.html
>>
>> 6,000 lines of tomcat java for the bsac meta server (helps bsac clients
>> and servers find each other)
>> http://git.buckosoft.com/gitstats/metabsac/files.html
>>
>> 800 lines of bash scripts to slough all of the generated .pngs around
>> and call ffmpeg. ;)
>
> After seeing the animation it was clear to me that a lot of work went into it,
> and these numbers only illustrate that. That's an impressive amount of work,
> dedication, and persistence (pun intended). Well done! It will be interesting to
> see how it further evolves.
>
> Thanks for sharing,
> Erwin
>
That sums it up very well and I agree.
Well done Dick.
--
Regards
Stephen
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