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If I run the following code in 3.6.2, the spheres appear red and blue,
respectively, for +q5 and lower; and they both appear yellow for +q6 and higher.
This is expected according to the documentation.
However, in 3.7, both spheres appear yellow regardless of the quality settings.
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#include "colors.inc"
global_settings { assumed_gamma 1 }
camera
{ location -4 * z
look_at 0
}
light_source { <-2, 3, -1> * 1000, 1 }
sphere
{ -x, 1
pigment { color Yellow quick_color Red }
}
sphere
{ x, 1
pigment { color Yellow quick_color Blue }
}
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Le 25/07/2011 11:59, Cousin Ricky nous fit lire :
> If I run the following code in 3.6.2, the spheres appear red and blue,
> respectively, for +q5 and lower; and they both appear yellow for +q6 and higher.
> This is expected according to the documentation.
>
> However, in 3.7, both spheres appear yellow regardless of the quality settings.
Already reported in fs#166, should be fixed with #5443 (which is post
3.7RC3), will requires testing in due time.
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