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Hi,
user-interaction. In case of the linux-versions of POV-ray there seems to be an
command-line switch --benchmark (mentioned in changelog). Is there something
similar for windows systems?
povbench_37.pov) and povbench.$$2 (renamed as povbench_37.ini) at the moment.
For benchmarking i use the following command
pvengine.exe povbench_37.ini povbench_37.pov All_File=true /EXIT
Unfortunately if i benchmark this way, the rendering-process takes about a
minute longer than the rendering-process tooks when starting the benchmark via
"CPU Time used" and "Elapsed Time" (in 0.36 this worked fine). These information
appear in the POV-Ray-console but not in the log-file.
If it is possible to start the benchmark directly from the command-line, it
would be great if someone could tell me how. If this is not possible, perhaps
someone has an idea, why starting the benchmark-scene from command-line delivers
not the same time-results as the integrated benchmark (gui) and how i could get
all elapsed-time-informations in the log-file.
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Am 19.08.2010 16:26, schrieb Pakko:
> If it is possible to start the benchmark directly from the command-line, it
> would be great if someone could tell me how. If this is not possible, perhaps
> someone has an idea, why starting the benchmark-scene from command-line delivers
> not the same time-results as the integrated benchmark (gui) and how i could get
> all elapsed-time-informations in the log-file.
I'm just guessing here, but maybe the render is already started before
the POV-Ray GUI has been fully initialized, in which case the render
engine and GUI would fight for I/O bandwidth (during scene parsing)
and/or CPU time (during rendering).
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