|
|
Hi,
I want to use the clockless animation feature and therefore set up a file
named camera.inc which has the definitions of all camera positions. The file
looks like that:
camera {
location<1.2,1,0.>
look_at<0.,0.,0.>
up<0,0,1>
right<1.333,0,0>
sky<0,1,0>
}
camera {
location<1.10527,1,0.467302>
look_at<0.,0.,0.>
up<0,0,1>
right<1.333,0,0>
sky<0,1,0>
}
camera {
location<0.836048,1,0.860827>
look_at<0.,0.,0.>
up<0,0,1>
right<1.333,0,0>
sky<0,1,0>
}
This file is included with
#include "camera.inc"
inside my povray file bcc.pov. When I now try to render all images with
povray +kla bcc.pov
only one image is rendered. No warnings (like the duplicate camera when not
using +kla come up).
Is there anyone who can tell me what I'm doing wrong? Maybe I missed something.
Do I have to turn on a special switch when compiling povray? I'm absolutely
clueless here and any help would be appreciated.
Cheers
Patrick
Post a reply to this message
|
|
|
|
On 08.07.10 15:33, Jaime Vives Piqueres wrote:
>> povray +kla bcc.pov
>>
>> only one image is rendered. No warnings (like the duplicate camera when
>> not using +kla come up).
>
> I think this was only for real time raytracing, so perhaps you need the
> +rtr switch for it to work...
No, but POV-Ray does still need to know how many frames to render. The
animation is clockless, not frameless ;-)
Thorsten
Post a reply to this message
|
|