I don't know if it's Povray's fault or the exporter I use, but since I get a
windows error from the povray windows,
here it is:
Runtime Error!
[path pvengine.exe]
This applications has requested the Runtime to terminate it in an unusual way
please contact the application's suppot team for more information
[OK button]
The frame renders correctly but when it tries to pass the image to blender
buffer
it crashes. The file uses the following
-A lot of geometry of a character (mesh hair).
-fast prox, inlined used for two occurences of fastsss2
-Backside surface diffuse illumination
-radiosity
-BSP
I tried to isolate the problem but all I can say is it doesn't happen when not
launching Pov automatically from Blend2Pov (double checking this right now).
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