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The following renders different in 3.7 than it did in 3.61
camera {
location <0, 20, -30>
direction <0, 0, 1.75>
right x*1.33
look_at 0*y
}
light_source {< 50, 30, -20> color rgb 1}
plane { y, 0
pigment {checker color rgb .4 color rgb .8
scale <1, 1, 10000>
rotate y*45
}
finish { ambient 0.45 }
}
In 3.61 the transition edge is in the lower left.
In 3.7 beta 28 the transition edge is in the middle.
This is based on the brasses.pov scene file in scenes\incdemo\metals.
Stephen S
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