POV-Ray : Newsgroups : povray.beta-test : Known bugs fixes in beta 11 Server Time
29 Jul 2024 20:28:23 EDT (-0400)
  Known bugs fixes in beta 11 (Message 1 to 1 of 1)  
From: Mike Williams
Subject: Known bugs fixes in beta 11
Date: 11 Feb 2002 13:00:48
Message: <vHLs+DACT8Z8EwlY@econym.demon.co.uk>
LOGGED IN CHANGES.TXT

Camera is off by half a pixel (job000209) (Change 1340)
http://news.povray.org/3bccc696@news.povray.org
(possibly the same as: the lowest pixel getting dimmed)
http://news.povray.org/3c23cd13@news.povray.org

crash with loop (job000205) (Change 1359)
(infinite loop of "#local"s causes stack fault)
http://news.povray.org/3c2cb9b7@news.povray.org
crash during debugging of parsing (job0205)
http://news.povray.org/332m2uspk9nfqfq6g7oc8qtmkcu5higjs7@4ax.com
#while crash..
(Thorsten says he assumes it's the same as job00205)
http://news.povray.org/3c38646f@news.povray.org

uv-mapping on bicubic_patch (Change 1360)
http://news.povray.org/3C5F1E36.C7C513A3@amc.uva.nl

Spline bug (job000182) (possibly change 1356)
(The spline path is all wrong when certain time values are used.)
http://news.povray.org/3bb41dc8@news.povray.org

Light_sources in light_groups don't cast shadows (job000197) (Change
1358)
(rendering without light buffers (-UL) puts the shadows back)
http://news.povray.org/3bfd4d63@news.povray.org

Re: triangle texture interpolation (job000199) (Change 1355)
(the second texture is on the first point and the third texture is used
on the second and third points)
http://news.povray.org/3C0A8288.DDA0905B@free.fr

transform syntax (job000214) (Change 1363)
(transform {test_trans} sometimes requires {} and sometimes doesn't)
http://news.povray.org/3C09EE1B.A38DC91A@gmx.de


        MENTIONED AS "FIXED IN NEXT BETA" ON NEWSGROUP

How to Unexpire POV Ray Beta
(Beta expiry code is insufficiently secure)
http://news.povray.org/3c453246@news.povray.org

Wrong highlighting in editor
(function_id)
http://news.povray.org/jfji3ug1faevn1jk3mlko64sb71ptmmn97%404ax.com
 
crash with some boxes /infinite boxes
(Thorsten says it's not a bug)
(Ron Parker says he's fixed it)
http://news.povray.org/3c375d62$1@news.povray.org


        SEEM TO BE FIXED BUT NOT MENTIONED

sin(X)^sin(X) -> crash! (job000179 and job000180)
http://news.povray.org/3baf7992@news.povray.org

Media visible container line in front of object
(a visible whitish line appears at the edge of a transparent container
box for media)
(Thorsten doesn't like the example or the confirmation)
http://news.povray.org/3bf45a3d@news.povray.org

another crash with max_intersections
(Note that setting "max_intersection 0" is simply brain-dead.)
http://news.povray.org/j8fo2u8mbo97gi3as0udmab7t9ttap2iom@4ax.com


        COULD SOMEONE CHECK THIS ONE

Thorsten says that this is the same as job000179, and one of the
problems related to job000179 seems to have gone away.
I don't have Win2000, so I can't check it.

crash inside two #while
(Possibly specific to Windows 2000)
(Thorsten says it's the same as job000179)
http://news.povray.org/3c3f1f29$1@news.povray.org

-- 
Mike Williams
Gentleman of Leisure


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