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"Thorsten Froehlich" <tho### [at] trf de> wrote in message
news:3c38f3db@news.povray.org...
> It is fixed. Please read what is wrong with your scene and how it
> needs to be changed:
>
> Date: Tue, 01 Jan 2002 11:55:56 +0100
> From: "Thorsten Froehlich" <tho### [at] trf de>
> Newsgroups: povray.beta-test
> Subject: Re: Known Bugs 24 Dec 2001 (beta 9)
> Message-ID: <3c3195be@news.povray.org>
> Xref: news.povray.org povray.beta-test:3640
>
Are you sure you pointed out the right message? There's talk about evaluate
and max_gradient. My scene doesn't even have isosurfaces.
Ari-Mstti
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In article <3c395b2b@news.povray.org> , "Ari-Matti Leppanen"
<ari### [at] tut fi> wrote:
>> It is fixed. Please read what is wrong with your scene and how it
>> needs to be changed:
>>
>> Date: Tue, 01 Jan 2002 11:55:56 +0100
>> From: "Thorsten Froehlich" <tho### [at] trf de>
>> Newsgroups: povray.beta-test
>> Subject: Re: Known Bugs 24 Dec 2001 (beta 9)
>> Message-ID: <3c3195be@news.povray.org>
>> Xref: news.povray.org povray.beta-test:3640
>>
> Are you sure you pointed out the right message? There's talk about evaluate
> and max_gradient. My scene doesn't even have isosurfaces.
Ups, sorry, I thought you were referring to a different bug.
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trf de
Visit POV-Ray on the web: http://mac.povray.org
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Wasn't it Thorsten Froehlich who wrote:
>> another crash with max_intersections
>> http://news.povray.org/j8fo2u8mbo97gi3as0udmab7t9ttap2iom@4ax.com
>
>Will be fixed in next beta. Note that setting max_intersections to 0 isn't
>allowed.
It still crashes in beta 10 for me.
--
Mike Williams
Gentleman of Leisure
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In article <bIK### [at] econym demon co uk> , Mike Williams
<mik### [at] nospam please> wrote:
>>> another crash with max_intersections
>>> http://news.povray.org/j8fo2u8mbo97gi3as0udmab7t9ttap2iom@4ax.com
>>
>>Will be fixed in next beta. Note that setting max_intersections to 0 isn't
>>allowed.
>
> It still crashes in beta 10 for me.
Good, then the problem is elsewhere. max_intersections below 1 will be
adjusted to 1 automatically, so that cannot be the problem anymore.
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trf de
Visit POV-Ray on the web: http://mac.povray.org
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On Thu, 17 Jan 2002 13:10:20 +0100, "Thorsten Froehlich" <tho### [at] trf de>
wrote:
>>>> another crash with max_intersections
>>>> http://news.povray.org/j8fo2u8mbo97gi3as0udmab7t9ttap2iom@4ax.com
> Good, then the problem is elsewhere. max_intersections below 1 will be
> adjusted to 1 automatically, so that cannot be the problem anymore.
Scene in my original post crashes with max_intersection 1 as I see.
It not depends on intersected object - I mean when I replace sphere (max two
possible intersections) with plane (max one possible intersection) it still
crashes for max_intersection 1, so yes - problem is elsewhere.
ABX
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