POV-Ray : Newsgroups : povray.beta-test : HDR and mesh2 in povwin-3.7.beta.11c Server Time
29 Jul 2024 02:30:38 EDT (-0400)
  HDR and mesh2 in povwin-3.7.beta.11c (Message 1 to 3 of 3)  
From: Thomas Baier
Subject: HDR and mesh2 in povwin-3.7.beta.11c
Date: 6 Mar 2006 01:30:04
Message: <chln0251nsi4svgnpmt75e9mdut3j7p7fo@4ax.com>
Dear POV-Team,

using HDR images does not work properly with mesh2 objects, 
HDR with solids works. (same as with MegaPOV).

It seems that the uv information is not used.

If you need sample scene please tell me.

Thank you

-tb


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From: Chris Cason
Subject: Re: HDR and mesh2 in povwin-3.7.beta.11c
Date: 16 Mar 2006 21:01:38
Message: <441a1882$1@news.povray.org>
Thomas Baier wrote:
> Dear POV-Team,
> 
> using HDR images does not work properly with mesh2 objects, 
> HDR with solids works. (same as with MegaPOV).
> 
> It seems that the uv information is not used.
> 
> If you need sample scene please tell me.

yes please.

thanks,

-- Chris


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From: Thomas Baier
Subject: Re: HDR and mesh2 in povwin-3.7.beta.11c
Date: 18 Mar 2006 10:08:38
Message: <5g8o12hbqv6gejsn155cq941bdur1uammh@4ax.com>
Chris,

please find sample scenes here:
http://www.tb-software.com/test/render_export.rar

Thank you for your support

-tb

>Thomas Baier wrote:
>> Dear POV-Team,
>> 
>> using HDR images does not work properly with mesh2 objects, 
>> HDR with solids works. (same as with MegaPOV).
>> 
>> It seems that the uv information is not used.
>> 
>> If you need sample scene please tell me.
>
>yes please.
>
>thanks,
>
>-- Chris


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