POV-Ray : Newsgroups : povray.beta-test : SSLT translucency values Server Time
23 Dec 2024 00:57:05 EST (-0500)
  SSLT translucency values (Message 1 to 6 of 6)  
From: FlyerX
Subject: SSLT translucency values
Date: 17 Jun 2012 07:19:32
Message: <4fddbd44$1@news.povray.org>
Hello,

I am working with the SSLT features in RC5 (Windows 64bit) and so far 
they seem to give nice results and I am adding it to PoseRay as a 
material property.

According to the POV-Ray documentation, there is additional information 
about the translucency for several materials listed in 
http://graphics.stanford.edu/papers/bssrdf/bssrdf.pdf.

I suppose the documentation refers to Figure 5 in the SIGGRAPH 
publication. Which of the values (or combination of them) are we 
supposed to use? I was given by clipka a skin value of <2.0,1.5,0.8> 
which, according to him, should be between the skin1 and skin2 values in 
Figure 5 but does not seem to match the data.

Thanks for any info on this.

regards,

FlyerX


Post a reply to this message

From: clipka
Subject: Re: SSLT translucency values
Date: 17 Jun 2012 09:53:27
Message: <4fdde157$1@news.povray.org>
Am 17.06.2012 13:19, schrieb FlyerX:
> Hello,
>
> I am working with the SSLT features in RC5 (Windows 64bit) and so far
> they seem to give nice results and I am adding it to PoseRay as a
> material property.
>
> According to the POV-Ray documentation, there is additional information
> about the translucency for several materials listed in
> http://graphics.stanford.edu/papers/bssrdf/bssrdf.pdf.
>
> I suppose the documentation refers to Figure 5 in the SIGGRAPH
> publication. Which of the values (or combination of them) are we
> supposed to use? I was given by clipka a skin value of <2.0,1.5,0.8>
> which, according to him, should be between the skin1 and skin2 values in
> Figure 5 but does not seem to match the data.

The SSLT parameterization has been changed since its introduction, to 
allow for more intuitive tweaking, and also for easier use of patterned 
pigments.

The early implementation was parameterized by the "reduced scattering 
coefficient" (sigma-prime[s]) and the "absorption coefficient" 
(sigma[alpha]); as these two parameters completely define a material's 
apparent color, the materials regular pigment was ignored; finding 
suitable parameters for materials not listed in the paper was 
cumbersome, as the relation between the coefficients and the resulting 
color is far from intuitive. Furthermore, using image maps to e.g. add 
some variation to a skin texture would have been impossible with this 
approach.

The current implementation takes two different parameters, from which it 
then computes the aforementioned coefficients internally. These 
parameters are the material's "diffuse reflectance" (R[d]) - i.e. the 
resulting apparent color of the material, which is conveniently 
specified via the classic pigment statement (modulated by the diffuse 
parameter) - and the "mean free path" (the inverse of sigma[tr]) - which 
is what you specify via the "translucency" parameter.


This parameterization has been suggested by Jensen & Buhler in a 
follow-up paper, "A Rapid Hierarchical Rendering Technique for 
Translucent Materials", but they didn't compute the corresponding values 
for the materials listed in the earlier paper.

Of course, from the equations in the two papers a formula can be thrown 
together to compute the translucency parameter from the measured values, 
but so far I haven't found the time and patience.


Post a reply to this message

From: FlyerX
Subject: Re: SSLT translucency values
Date: 17 Jun 2012 19:43:11
Message: <4fde6b8f$1@news.povray.org>
On 6/17/2012 8:53 AM, clipka wrote:
> Am 17.06.2012 13:19, schrieb FlyerX:
>> Hello,
>>
>> I am working with the SSLT features in RC5 (Windows 64bit) and so far
>> they seem to give nice results and I am adding it to PoseRay as a
>> material property.
>>
>> According to the POV-Ray documentation, there is additional information
>> about the translucency for several materials listed in
>> http://graphics.stanford.edu/papers/bssrdf/bssrdf.pdf.
>>
>> I suppose the documentation refers to Figure 5 in the SIGGRAPH
>> publication. Which of the values (or combination of them) are we
>> supposed to use? I was given by clipka a skin value of <2.0,1.5,0.8>
>> which, according to him, should be between the skin1 and skin2 values in
>> Figure 5 but does not seem to match the data.
>
> The SSLT parameterization has been changed since its introduction, to
> allow for more intuitive tweaking, and also for easier use of patterned
> pigments.
>
> The early implementation was parameterized by the "reduced scattering
> coefficient" (sigma-prime[s]) and the "absorption coefficient"
> (sigma[alpha]); as these two parameters completely define a material's
> apparent color, the materials regular pigment was ignored; finding
> suitable parameters for materials not listed in the paper was
> cumbersome, as the relation between the coefficients and the resulting
> color is far from intuitive. Furthermore, using image maps to e.g. add
> some variation to a skin texture would have been impossible with this
> approach.
>
> The current implementation takes two different parameters, from which it
> then computes the aforementioned coefficients internally. These
> parameters are the material's "diffuse reflectance" (R[d]) - i.e. the
> resulting apparent color of the material, which is conveniently
> specified via the classic pigment statement (modulated by the diffuse
> parameter) - and the "mean free path" (the inverse of sigma[tr]) - which
> is what you specify via the "translucency" parameter.
>
>
> This parameterization has been suggested by Jensen & Buhler in a
> follow-up paper, "A Rapid Hierarchical Rendering Technique for
> Translucent Materials", but they didn't compute the corresponding values
> for the materials listed in the earlier paper.
>
> Of course, from the equations in the two papers a formula can be thrown
> together to compute the translucency parameter from the measured values,
> but so far I haven't found the time and patience.

Thanks for the clarification. In that case I went ahead and calculated 
the translucency or the inverse of the Effective extinction coefficient 
and put the values below:

Apple		6.96	6.40	1.90
Chicken1	11.61	3.88	1.75
Chicken2	9.44	3.35	1.79
Cream		15.03	4.66	2.54
Ketchup		4.76	0.57	0.39
Marble		8.51	5.57	3.95
Potato		14.27	7.23	2.04
Skimmilk	18.42	10.44	3.50
Skin1		3.67	1.37	0.68
Skin2		4.82	1.69	1.09
Wholemilk	10.90	6.58	2.51

The skin values do not match what you gave me but I may have made a 
calculation error. The relative magnitude of the values seems to make 
sense. Larger ones for skim milk and low ones for skin and apple. I 
calculated the values as follows:

sigma_t(prime)=sigma_s(prime)+sigma_a,  (both are given in Figure 5)
sigma_tr=sqrt[3 * sigma_a * sigma_t(prime) ]
translucency = mean free path = 1/sigma_tr

the math was done on each RGB component separately.

later,

FlyerX


Post a reply to this message

From: clipka
Subject: Re: SSLT translucency values
Date: 17 Jun 2012 21:09:30
Message: <4fde7fca$1@news.povray.org>
Am 18.06.2012 01:43, schrieb FlyerX:
> On 6/17/2012 8:53 AM, clipka wrote:
>> Am 17.06.2012 13:19, schrieb FlyerX:

>>> I was given by clipka a skin value of <2.0,1.5,0.8>
>>> which, according to him, should be between the skin1 and skin2 values in
>>> Figure 5 but does not seem to match the data.
...
> Thanks for the clarification. In that case I went ahead and calculated
> the translucency or the inverse of the Effective extinction coefficient
> and put the values below:
...
> Skin1 3.67 1.37 0.68
> Skin2 4.82 1.69 1.09
...
> The skin values do not match what you gave me but I may have made a
> calculation error.

Same goes for my results - I guess I may have gotten the R component wrong.

Thanks for your contribution. I'll give them a sanity check, and if they 
pass I suggest we include them in the POV-Ray documentation.


Post a reply to this message

From: Alain
Subject: Re: SSLT translucency values
Date: 19 Jun 2012 14:13:01
Message: <4fe0c12d$1@news.povray.org>

> Am 18.06.2012 01:43, schrieb FlyerX:
>> On 6/17/2012 8:53 AM, clipka wrote:
>>> Am 17.06.2012 13:19, schrieb FlyerX:
>
>>>> I was given by clipka a skin value of <2.0,1.5,0.8>
>>>> which, according to him, should be between the skin1 and skin2
>>>> values in
>>>> Figure 5 but does not seem to match the data.
> ...
>> Thanks for the clarification. In that case I went ahead and calculated
>> the translucency or the inverse of the Effective extinction coefficient
>> and put the values below:
> ...
>> Skin1 3.67 1.37 0.68
>> Skin2 4.82 1.69 1.09
> ...
>> The skin values do not match what you gave me but I may have made a
>> calculation error.
>
> Same goes for my results - I guess I may have gotten the R component wrong.
>
> Thanks for your contribution. I'll give them a sanity check, and if they
> pass I suggest we include them in the POV-Ray documentation.

It could be possible to make an include file for several typical 
translucency, and make it part of the official distribution.




Alain


Post a reply to this message

From: James Holsenback
Subject: Re: SSLT translucency values
Date: 19 Jun 2012 16:06:55
Message: <4fe0dbdf$1@news.povray.org>
On 06/19/2012 02:13 PM, Alain wrote:
> It could be possible to make an include file for several typical
> translucency, and make it part of the official distribution.

I like this idea better ... if someone want's to put something together 
that we /ALL/ can agree upon I'll get it into the distribution.

Jim


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.