|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Just wanted to drop a note and say I'm very impressed with the multicore
support in 3.7RC3.
I ran the benchmark in 3.6 on my new system (Athlon X4 3.1 GHz quad-core)
and it took about 13 minutes to render at 384x384.
With 3.7, it took about 2 minutes. Oddly, though, I couldn't get it to
display the output while it rendered. Should +d work when rendering with
multiple cores?
Jim
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On 11/29/2011 02:02 PM, Jim Henderson wrote:
Should +d work when rendering with multiple cores?
should ... and does ;-)
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Am 29.11.2011 20:02, schrieb Jim Henderson:
> With 3.7, it took about 2 minutes. Oddly, though, I couldn't get it to
> display the output while it rendered. Should +d work when rendering with
> multiple cores?
AFAIR you don't get output when running the built-in benchmark.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On 11/29/2011 02:24 PM, clipka wrote:
> Am 29.11.2011 20:02, schrieb Jim Henderson:
>
>> With 3.7, it took about 2 minutes. Oddly, though, I couldn't get it to
>> display the output while it rendered. Should +d work when rendering with
>> multiple cores?
>
> AFAIR you don't get output when running the built-in benchmark.
guess I didn't read it completely (old eye's I'd imagine) ... they say
that's the 2nd thing to go ;-)
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On Tue, 29 Nov 2011 14:06:21 -0500, Jim Holsenback wrote:
> On 11/29/2011 02:02 PM, Jim Henderson wrote: Should +d work when
> rendering with multiple cores?
>
> should ... and does ;-)
Hmmm, now to figure out why it doesn't here...
Jim
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On Tue, 29 Nov 2011 20:24:31 +0100, clipka wrote:
> Am 29.11.2011 20:02, schrieb Jim Henderson:
>
>> With 3.7, it took about 2 minutes. Oddly, though, I couldn't get it to
>> display the output while it rendered. Should +d work when rendering
>> with multiple cores?
>
> AFAIR you don't get output when running the built-in benchmark.
Ah, that might be part of the INI file - thanks. That's a change from
3.6, which did give me output.
Jim
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On Tue, 29 Nov 2011 14:53:57 -0500, Jim Holsenback wrote:
> On 11/29/2011 02:24 PM, clipka wrote:
>> Am 29.11.2011 20:02, schrieb Jim Henderson:
>>
>>> With 3.7, it took about 2 minutes. Oddly, though, I couldn't get it to
>>> display the output while it rendered. Should +d work when rendering
>>> with multiple cores?
>>
>> AFAIR you don't get output when running the built-in benchmark.
>
> guess I didn't read it completely (old eye's I'd imagine) ... they say
> that's the 2nd thing to go ;-)
No, no, memory's the second thing to go. ;)
Jim
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Is it actually meaningful to compare the benchmarks of
3.6 and 3.7, or did the benchmark itself also change?
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On Wed, 30 Nov 2011 02:05:37 +0100, Christian Froeschlin wrote:
> Is it actually meaningful to compare the benchmarks of 3.6 and 3.7, or
> did the benchmark itself also change?
I did notice that the size of the benchmark image increased - it was
384x384 with 3.6, and 512x512 with 3.7.
But in the end, what I was most interested in was seeing the difference
between the two, and a reduction from 13 minutes to 2 minutes is
significant. :)
Jim
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On 11/29/2011 08:05 PM, Christian Froeschlin wrote:
> Is it actually meaningful to compare the benchmarks of
> 3.6 and 3.7, or did the benchmark itself also change?
There were some changes ... as already pointed out the image size was
increased, and a text object "3.7" was added. IIRC there was also some
photon tweaks done as well. I think a some point the built-in benchmark
and the scene file had gotten out of sync with each other ... now they
be the same.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |