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I'm running 3.7RC3 under XP32-SP3 on an i7 CPU. I just rendered an image (actually I
just finished a continued render
from last week) and noticed the following:
Render Time:
Photon Time: 0 hours 16 minutes 54 seconds (1014.000 seconds)
using 11 thread(s) with 3628.419 CPU-seconds total
Radiosity Time: No radiosity
Trace Time: 1 hours 4 minutes 42 seconds (3882.079 seconds)
using 8 thread(s) with 28627.340 CPU-seconds total
The 8 threads is correct, but 11 threads? Is POV fraying my CPU?
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Tim Riley <timothyrileyatnetscapedotnet> wrote:
> Is POV fraying my CPU?
What does that mean?
--
- Warp
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On Mon, 14 Feb 2011 13:15:23 -0500, Warp wrote:
> Tim Riley <timothyrileyatnetscapedotnet> wrote:
>> Is POV fraying my CPU?
>
> What does that mean?
It's a pun.
Threads (in fabrics) and fraying (again, in fabrics).
Jim
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On 14-Feb-11 12:00, Jim Henderson wrote:
> On Mon, 14 Feb 2011 13:15:23 -0500, Warp wrote:
>
>> Tim Riley<timothyrileyatnetscapedotnet> wrote:
>>> Is POV fraying my CPU?
>>
>> What does that mean?
>
> It's a pun.
>
> Threads (in fabrics) and fraying (again, in fabrics).
>
> Jim
Sorry. Hard to stay away from puns even when I know they don't translate well (or at
all).
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On Mon, 14 Feb 2011 12:16:24 -0700, Tim Riley wrote:
> On 14-Feb-11 12:00, Jim Henderson wrote:
>> On Mon, 14 Feb 2011 13:15:23 -0500, Warp wrote:
>>
>>> Tim Riley<timothyrileyatnetscapedotnet> wrote:
>>>> Is POV fraying my CPU?
>>>
>>> What does that mean?
>>
>> It's a pun.
>>
>> Threads (in fabrics) and fraying (again, in fabrics).
>>
>> Jim
>
> Sorry. Hard to stay away from puns even when I know they don't translate
> well (or at all).
I thought it was a good one, and that's saying something, because "good
pun" is an oxymoron. ;-)
Jim
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> I'm running 3.7RC3 under XP32-SP3 on an i7 CPU. I just rendered an image
> (actually I just finished a continued render from last week) and noticed
> the following:
>
> Render Time:
> Photon Time: 0 hours 16 minutes 54 seconds (1014.000 seconds)
> using 11 thread(s) with 3628.419 CPU-seconds total
> Radiosity Time: No radiosity
> Trace Time: 1 hours 4 minutes 42 seconds (3882.079 seconds)
> using 8 thread(s) with 28627.340 CPU-seconds total
>
> The 8 threads is correct, but 11 threads? Is POV fraying my CPU?
How many actual cores?
Using hyperthreading?
For 8 cores, hyperthreading offer 16 virtual cores: 2 virtual cores per
actual core.
Alain
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On 14-Feb-11 14:45, Alain wrote:
> Le 2011/02/14 12:36, Tim Riley a écrit :
>> I'm running 3.7RC3 under XP32-SP3 on an i7 CPU. I just rendered an image
>> (actually I just finished a continued render from last week) and noticed
>> the following:
>>
>> Render Time:
>> Photon Time: 0 hours 16 minutes 54 seconds (1014.000 seconds)
>> using 11 thread(s) with 3628.419 CPU-seconds total
>> Radiosity Time: No radiosity
>> Trace Time: 1 hours 4 minutes 42 seconds (3882.079 seconds)
>> using 8 thread(s) with 28627.340 CPU-seconds total
>>
>> The 8 threads is correct, but 11 threads? Is POV fraying my CPU?
>
> How many actual cores?
> Using hyperthreading?
>
> For 8 cores, hyperthreading offer 16 virtual cores: 2 virtual cores per actual core.
>
>
>
> Alain
Good question. According to the Intel website:
"This quad-core processor features 8-way multitasking capability..."
and
"Intel® HT Technology◊ allows each core of your processor to work on two tasks at
the same time."
which I interpret to mean there are four hyperthreaded actual cores, for a total of
eight virtual cores. Process
Explorer shows eight "CPUs"; I think it refers to individual virtual cores.
I've never seen POV list more than eight threads on this machine, but I don't
religiously check the stats unless I sense
something strange happening; and I don't normally stop in mid-render and continue
later. So I can't say it never
happened before, or whether pausing the render is involved.
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Le 14/02/2011 18:36, Tim Riley nous fit lire :
> I'm running 3.7RC3 under XP32-SP3 on an i7 CPU. I just rendered an image
> (actually I just finished a continued render from last week) and noticed
> the following:
>
> Render Time:
> Photon Time: 0 hours 16 minutes 54 seconds (1014.000 seconds)
> using 11 thread(s) with 3628.419 CPU-seconds total
> Radiosity Time: No radiosity
> Trace Time: 1 hours 4 minutes 42 seconds (3882.079 seconds)
> using 8 thread(s) with 28627.340 CPU-seconds total
>
> The 8 threads is correct, but 11 threads? Is POV fraying my CPU?
11 for photon time...
Testing with --benchmark, it seems photon get a +3 bonus everytime.
Render Time:
Photon Time: 0 hours 0 minutes 2 seconds (2.448 seconds)
using 15 thread(s) with 2.840 CPU-seconds total
Radiosity Time: No radiosity
Trace Time: 0 hours 2 minutes 40 seconds (160.229 seconds)
using 12 thread(s) with 1881.057 CPU-seconds total
Render Time:
Photon Time: 0 hours 0 minutes 2 seconds (2.496 seconds)
using 7 thread(s) with 2.892 CPU-seconds total
Radiosity Time: No radiosity
Trace Time: 0 hours 5 minutes 21 seconds (321.634 seconds)
using 4 thread(s) with 1281.622 CPU-seconds total
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Tim Riley wrote:
> Process Explorer shows eight "CPUs"; I
> think it refers to individual virtual cores.
Yes, but Windows knows they're virtual, so it schedules appropriately.
--
Darren New, San Diego CA, USA (PST)
"How did he die?" "He got shot in the hand."
"That was fatal?"
"He was holding a live grenade at the time."
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