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It is not a big scene but all of the elements are required for it to
fail. It also seems to be dependent on the camera angle.
--
Best Regards,
Stephen
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On 28/08/2010 7:17 PM, Stephen wrote:
> It is not a big scene but all of the elements are required for it to
> fail. It also seems to be dependent on the camera angle.
>
It is in my sent box (47K)
--
Best Regards,
Stephen
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On 28/08/2010 7:23 PM, Stephen wrote:
> On 28/08/2010 7:17 PM, Stephen wrote:
>> It is not a big scene but all of the elements are required for it to
>> fail. It also seems to be dependent on the camera angle.
>>
>
> It is in my sent box (47K)
>
I'm beginning to hate Thunderbird.
--
Best Regards,
Stephen
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Am 28.08.2010 20:27, schrieb Stephen:
>> It is in my sent box (47K)
>
>
> I'm beginning to hate Thunderbird.
Looks fine here, with T'bird also. In this case it's apparently the web
interface that stumbles over a long (non-ASCII) dash you put in the subject.
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Am 28.08.2010 20:17, schrieb Stephen:
> It is not a big scene but all of the elements are required for it to
> fail. It also seems to be dependent on the camera angle.
The root cause is a combination of
(1) a problem with either the sor or lathe object, returning "undefined"
as the surface normal at a certain point (which leads to "undefined"
values in subsequent computations of a refracted ray), and
(2) a lack of defensive programming in the image handling code (which
"converts" the undefined values into an access violation).
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On 28/08/2010 8:05 PM, clipka wrote:
> Am 28.08.2010 20:27, schrieb Stephen:
>
>>> It is in my sent box (47K)
>>
>> I can see it using the web view and it is called
>>
>> I'm beginning to hate Thunderbird.
>
> Looks fine here, with T'bird also. In this case it's apparently the web
> interface that stumbles over a long (non-ASCII) dash you put in the
> subject.
It wasn't me. A big boy did it and ran away ;-)
The big boy's name is M$ Word.
--
Best Regards,
Stephen
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On 28/08/2010 8:31 PM, clipka wrote:
> The root cause is a combination of
>
> (1) a problem with either the sor or lathe object, returning "undefined"
> as the surface normal at a certain point (which leads to "undefined"
> values in subsequent computations of a refracted ray), and
>
If you remove either the SOR or the lath or the skysphere the scene
renders OK.
> (2) a lack of defensive programming in the image handling code (which
> "converts" the undefined values into an
Actually looking at both the SOR and the lathe in OpenGL (Bishop3D)
shows an ugly turn at the base. I will remodel them even if it leaves
gaps between the glass and the liquid.
Thanks Christoph.
--
Best Regards,
Stephen
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