max_trace_level not handled properly with blobs (Message 1 to 6 of 6)
From: clipka
Subject: max_trace_level not handled properly with blobs
Date: 29 Aug 2009 15:09:03
Message: <4a997ccf$1@news.povray.org>
Apparently trace level is not handled properly with blobs using
per-component reflective or refractive textures, leading to lockups. Can
someone confirm?
From: Tim Attwood
Subject: Re: max_trace_level not handled properly with blobs
Date: 1 Sep 2009 22:43:18
Message: <4a9ddbc6@news.povray.org>
"clipka" <ano### [at] anonymousorg> wrote in message
news:4a997ccf$1@news.povray.org...
> Apparently trace level is not handled properly with blobs using > per-component reflective or refractive textures, leading to lockups. Can > someone confirm?
Yeah, it's stalling in hall of mirrors, trace level must not be incremented.
From: clipka
Subject: Re: max_trace_level not handled properly with blobs
Date: 2 Sep 2009 01:18:33
Message: <4a9e0029@news.povray.org>
Tim Attwood schrieb:
> Yeah, it's stalling in hall of mirrors, trace level must not be > incremented.
That's how it appears to me indeed. Stepping through the code, it seems
that POV-Ray fails to properly mark the blob object as increasing the
trace level.
The issue can be worked around by assigning a reflective texture to the
blob as a whole, but it's a bug nonetheless. I took the liberty to add
your sample scene to an error report.