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The result is black, NOT the default texture.
Render the following minimal scene in both 3.6 and 3.7
#default{pigment{checker}} // Make sure that the black
// seen is NOT the default pigment.
difference{
union{
box{<0,1,1><2.2,-1,-1>pigment{rgb z}}
sphere{<-1,0,0>,1.5 pigment{rgb x}}
}
box{<-1.3,2,0><1.5,-0.9,-2>}
cutaway_textures
translate 4*z
}
light_source{<0,4,-10> rgb 1}
In 3.6, you get the expected result where you see the pigments of both components.
In 3.7, the cut part is totaly black.
If you comment out cutaway_textures, the default pigment, here set as checker,
does show.
--
Alain
-------------------------------------------------
You know you've been raytracing too long when you even think about using Povray
for writing letters.
Sven Rudolph (Germany)
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intersection does same.
"Alain" <ele### [at] netscapenet> wrote in message
news:497b66b4$1@news.povray.org...
>
> #default{pigment{checker}} // Make sure that the black
> // seen is NOT the default pigment.
>
> difference{
> union{
> box{<0,1,1><2.2,-1,-1>pigment{rgb z}}
> sphere{<-1,0,0>,1.5 pigment{rgb x}}
> }
> box{<-1.3,2,0><1.5,-0.9,-2>}
> cutaway_textures
> translate 4*z
> }
>
> light_source{<0,4,-10> rgb 1}
>
> In 3.6, you get the expected result where you see the pigments of both
> components.
> In 3.7, the cut part is totaly black.
> If you comment out cutaway_textures, the default pigment, here set as
> checker, does show.
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