| 
  | 
Interpolate method 2 can put ugly white outlines
in DF3 patterns, same for v3.6. Looks like
an overflow in values or something.
camera {
  orthographic
  location <0,0,1>
  look_at  <0,0,0>
  right 1*x
  up 1*y
}
box {
  <-0.5, -0.5, 0>, <0.5, 0.5, 0.001>
  texture {
    pigment {
      density_file df3 "spiral.df3"
      interpolate 2
      translate <-0.5,-0.5,-0.5>
    }
    finish {
      ambient 1.0
      diffuse 0.0
    }
  }
}
 Post a reply to this message 
 | 
  |