POV-Ray : Newsgroups : povray.beta-test : POv 3.5 & bump maps Server Time
29 Jul 2024 22:30:36 EDT (-0400)
  POv 3.5 & bump maps (Message 1 to 2 of 2)  
From: Tomasz Jaskowiec aka T J Viking
Subject: POv 3.5 & bump maps
Date: 27 Jan 2002 05:35:58
Message: <3c53d80e@news.povray.org>
I am having problems with bump maps in this compile. POV crashes flawlessly. (texture
mapped bump map)

The second weird thing are effects of photon mappings, I got a few times strange lines
of light,
lying on the objects without the logical explanation of their position.

Anybody is haveing such kind of problems ?


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From: Tomasz Jaskowiec aka T J Viking
Subject: Re: POv 3.5 & bump maps
Date: 27 Jan 2002 06:01:18
Message: <3c53ddfe@news.povray.org>
> I am having problems with bump maps in this compile. POV crashes flawlessly.
(texture mapped bump map)
> The second weird thing are effects of photon mappings, I got a few times strange
lines of light,
> lying on the objects without the logical explanation of their position.
> Anybody is haveing such kind of problems ?

I've investigated this crashing a bit more ;-)

It seems that it crashes on *.TGA's.

The weird thing about that... it crashes sometimes ... not everytime - maybe it
depends on the known memory leaks.

System:    Win2K Pro, Athlon 1.1G, 1G RAM + WinPOV 3.5 beta 10


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