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From: Coridon Henshaw
Subject: Re: Workaround for function problems in beta 8 without scene file modification
Date: 8 Dec 2001 03:23:25
Message: <Xns9171227C5B3DBCoridonHenshaw@204.213.191.226>
"bob h" <omn### [at] charternet> wrote in news:3c11ca0a$1@news.povray.org:

> So... has not stopped from crashing again.  Maybe someone has ideas on
> another temporary fix.

Just manually include the workaround include in every scene file which 1) 
uses isosurfaces and 2) you plan to work on using beta 8.  The workaround 
works; include_header is broken for at least some people.


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From: Thorsten Froehlich
Subject: Re: Workaround for function problems in beta 8 without scene file modification
Date: 8 Dec 2001 05:04:53
Message: <3c11e5c5@news.povray.org>
In article <Xns### [at] 204213191226> , 
che### [at] sympaticoca (Coridon Henshaw) wrote:

> include_header is broken for at least some people.

Something cannot break for just a few people.  Programming is no magic.

    Thorsten

____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

Visit POV-Ray on the web: http://mac.povray.org


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From: Thorsten Froehlich
Subject: Re: Workaround for function problems in beta 8 without scene file modification
Date: 8 Dec 2001 05:10:54
Message: <3c11e72e@news.povray.org>
In article <3c11ca0a$1@news.povray.org> , "bob h" <omn### [at] charternet> 
wrote:

> I spoke too soon, the current.ini returned after closing POV-Ray and going
> back to it shortly afterward.  Checking pvengine.ini shows that did not
> change though so I don't know how I kept the file from returning only
> momentarily before.
> So... has not stopped from crashing again.  Maybe someone has ideas on
> another temporary fix.

If you put the option on the command line (+hi switch) rather than in
povray.ini, does it work for you?

    Thorsten

____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

Visit POV-Ray on the web: http://mac.povray.org


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From: bob h
Subject: Re: Workaround for function problems in beta 8 without scene file modification
Date: 8 Dec 2001 13:10:34
Message: <3c12579a@news.povray.org>
"Thorsten Froehlich" <tho### [at] trfde> wrote in message
news:3c11e72e@news.povray.org...
>
> If you put the option on the command line (+hi switch) rather than in
> povray.ini, does it work for you?

It does indeed.  I also noticed that when I could get a render to be done at
least one time through before that the function wasn't being applied from
the looks of the isosurface.  With the +hiBeta8fix.inc working I see what
should be rendered.
Thanks for coming up with that answer.
--
text{ttf"arial","bob h",.1,0pigment{rgb 9}translate<-1,-.2,3>}


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From: Anders K 
Subject: Re: Workaround for function problems in beta 8 without scene file modification
Date: 8 Dec 2001 16:58:29
Message: <3c128d05$1@news.povray.org>
This is probably a stupid question, but why does POV only support one
include header?


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From: Thorsten Froehlich
Subject: Re: Workaround for function problems in beta 8 without scene file modification
Date: 8 Dec 2001 19:09:15
Message: <3c12abab@news.povray.org>
In article <3c128d05$1@news.povray.org> , "Anders K." <and### [at] f2scom> 
wrote:

> This is probably a stupid question, but why does POV only support one
> include header?

Because it was easy to implement.

    Thorsten

____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

Visit POV-Ray on the web: http://mac.povray.org


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From: Coridon Henshaw
Subject: Re: Workaround for function problems in beta 8 without scene file modification
Date: 8 Dec 2001 21:45:02
Message: <Xns9171DD41EA86CoridonHenshaw@204.213.191.226>
"Thorsten Froehlich" <tho### [at] trfde> wrote in
news:3c11e72e@news.povray.org: 

> If you put the option on the command line (+hi switch) rather than in
> povray.ini, does it work for you?

Works here.

"Thorsten Froehlich" <tho### [at] trfde> wrote in news:3c11e5c5
@news.povray.org:

>> include_header is broken for at least some people.
 
> Something cannot break for just a few people.  Programming is no magic.

It's certainly possible for bugs to manifest themselves only on specific 
system configurations, which would give the impression that things are 
broken for some beta testers but not others.


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From: Warp
Subject: Re: Workaround for function problems in beta 8 without scene file modification
Date: 9 Dec 2001 08:57:13
Message: <3c136db9@news.povray.org>
Thorsten Froehlich <tho### [at] trfde> wrote:
:> This is probably a stupid question, but why does POV only support one
:> include header?

: Because it was easy to implement.

  And there isn't really need to support more. Why? Because you can put
all the includes you want inside that one include header.

-- 
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -


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From: PeterC
Subject: Re: Workaround for function problems in beta 8 without scene file modification
Date: 12 Dec 2001 20:20:34
Message: <3c1801ee.6452989@localhost>
On 7 Dec 2001 18:24:10 -0500, che### [at] sympaticoca (Coridon Henshaw)
wrote:

>Warp <war### [at] tagpovrayorg> wrote in news:3c11413e@news.povray.org:
>
>>   It doesn't crash here (when I use the workaround).
>
>Crashes here if I use Include_Header in povray.ini.  Further testing 
>reveals that beta 8 ignores the Include_Header directive.  Pov won't parse 
>any file referenced there nor will it issue an error message if 
>include_header points to a non-existant file.
>
>Bob H's test scene works fine if I #include the workaround header.
>
>Tests conducted on both my WinME and Win2K boxes.

I can confirm this.  The include_header directive did not fix
the problem but #including workaround.ini in each pov file does
fix the problem.  Tested on Windows ME.  Will try to test on
Windows 2000 tomorrow.

Pete


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From: bob h
Subject: Re: Workaround function problems in beta 8 = +hiFilename command switch
Date: 12 Dec 2001 23:56:24
Message: <3c1834f8$1@news.povray.org>
As Thorsten suggested, if you put +hiWorkaround.inc (or whatever the file
name you chose to make) into the command line POV-Ray doesn't crash anymore.
Just wanted to point that out again in case anyone reading this has missed
that.
--
text{ttf"arial","bob h",.1,0pigment{rgb 9}translate<-1,-.2,3>}

<Pet### [at] nymaliasnetalmost> wrote in message
news:3c1801ee.6452989@localhost...
> On 7 Dec 2001 18:24:10 -0500, che### [at] sympaticoca (Coridon Henshaw)
> wrote:
>
> >Warp <war### [at] tagpovrayorg> wrote in news:3c11413e@news.povray.org:
> >
> >Crashes here if I use Include_Header in povray.ini.  Further testing
> >reveals that beta 8 ignores the Include_Header directive.  Pov won't
parse
> >any file referenced there nor will it issue an error message if
> >include_header points to a non-existant file.
>
> I can confirm this.  The include_header directive did not fix
> the problem but #including workaround.ini in each pov file does
> fix the problem.  Tested on Windows ME.  Will try to test on
> Windows 2000 tomorrow.


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