POV-Ray : Newsgroups : povray.beta-test : landscape.pov in beta 8 Server Time
30 Jul 2024 12:25:14 EDT (-0400)
  landscape.pov in beta 8 (Message 1 to 3 of 3)  
From: Jide
Subject: landscape.pov in beta 8
Date: 30 Nov 2001 20:51:26
Message: <3c08379e$1@news.povray.org>
Athlon, 512 Mb ram, Win ME, beta 8

Landscape.pov in the advanced dir gives the following errors
if #declare use_iso=true;

Rendering Error: Problem in Evaluate_TPat.

Returned from renderer with error status

If you try it 4 times in a row Pov crashes.
The message box says:
Rendering Error: Out of memory. Cannot allocate 2056 bytes for fn: stack.


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From: Vampyrium
Subject: Re: landscape.pov in beta 8
Date: 1 Dec 2001 02:59:37
Message: <3c088de9@news.povray.org>
-Hail

  It behaves differently on my system. The first 3 attempts it retuned with
the error: Warp type 11528 not yet implemented. Then the 4th time it
renders.

P2-450, 64Mb beta 8


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From: Mike Williams
Subject: Re: landscape.pov in beta 8
Date: 1 Dec 2001 03:58:50
Message: <WCayvLApoJC8EwKI@econym.demon.co.uk>
Wasn't it Jide who wrote:
>Athlon, 512 Mb ram, Win ME, beta 8
>
>Landscape.pov in the advanced dir gives the following errors
>if #declare use_iso=true;
>
>Rendering Error: Problem in Evaluate_TPat.
>
>Returned from renderer with error status
>
>If you try it 4 times in a row Pov crashes.
>The message box says:
>Rendering Error: Out of memory. Cannot allocate 2056 bytes for fn: stack.


This appears to be an instance of "if an isosurface is the first
function parsed, then things go horribly wrong".

A workround is to add "#declare foo=function{0}" at the top of the
scene.

-- 
Mike Williams
Gentleman of Leisure


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