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From: Mael
Subject: while bug ?
Date: 10 Oct 2001 04:12:39
Message: <3bc402f7$1@news.povray.org>
#local i=0;
#while (i<1)
  #debug concat(str(i,0,2),"\n")
  #local i=i+0.1;
#end

gives
0.00
0.10
0.20
0.30
0.40
0.50
0.60
0.70
0.80
0.90
1.00

is the1.00 normal ???
if we change i=i+0.1 into i=i+0.2 it stops at 0.8

povray3.5b6 win2000 Athlon 900MHz 256MB

M


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From: ingo
Subject: Re: while bug ?
Date: 10 Oct 2001 05:18:40
Message: <Xns9136730FC78FDseed7@povray.org>
in news:3bc402f7$1@news.povray.org Mael wrote:

> is the1.00 normal ???
> if we change i=i+0.1 into i=i+0.2 it stops at 0.8
> 

Same happens in 3.1g

Ingo

-- 
Photography: http://members.home.nl/ingoogni/
Pov-Ray    : http://members.home.nl/seed7/


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From: Ron Parker
Subject: Re: while bug ?
Date: 10 Oct 2001 08:00:15
Message: <slrn9s8e2f.9hj.ron.parker@fwi.com>
On 10 Oct 2001 05:18:40 -0400, ingo wrote:
>in news:3bc402f7$1@news.povray.org Mael wrote:
>
>> is the1.00 normal ???
>> if we change i=i+0.1 into i=i+0.2 it stops at 0.8
>> 
>
>Same happens in 3.1g

It's roundoff error.  I is probably .9999999 or so for the last iteration,
but it gets rounded for output.

-- 
#macro R(L P)sphere{L F}cylinder{L P F}#end#macro P(V)merge{R(z+a z)R(-z a-z)R(a
-z-z-z a+z)torus{1F clipped_by{plane{a 0}}}translate V}#end#macro Z(a F T)merge{
P(z+a)P(z-a)R(-z-z-x a)pigment{rgbt 1}hollow interior{media{emission T}}finish{
reflection.1}}#end Z(-x-x.2y)Z(-x-x.4x)camera{location z*-10rotate x*90}


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From: Mael
Subject: Re: while bug ?
Date: 10 Oct 2001 08:30:07
Message: <3bc43f4f@news.povray.org>
> It's roundoff error.  I is probably .9999999 or so for the last iteration,
> but it gets rounded for output.

isn t it strange to get a roundoff error for only 10 additions  ? i thought
pov was more precise :(

M


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From: Francois Labreque
Subject: Re: while bug ?
Date: 10 Oct 2001 08:39:10
Message: <3BC4411A.7060206@videotron.ca>
Mael wrote:

>>It's roundoff error.  I is probably .9999999 or so for the last iteration,
>>but it gets rounded for output.
>>
> 
> isn t it strange to get a roundoff error for only 10 additions  ? i thought
> pov was more precise :(
> 
> M
> 


You can get roundoff error with only one addition.  It comes from the 
fact that floating point numbers can not always be converted between 
base2 and base10 without roundoff.


To see what happens, you have to modify your code to show all the 
decimal places, like this:

#local i=0;
#while (i<1)
   #debug concat(str(i,0,17),"\n")
   #local i=i+0.1;
#end


Which (on my machine) produces:

0.00000000000000000
0.10000000000000001
0.20000000000000001
0.30000000000000004
0.40000000000000002
0.50000000000000000
0.59999999999999998
0.69999999999999996
0.79999999999999993
0.89999999999999991
0.99999999999999989

-- 
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/*    flabreque    */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/*        @        */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/*   videotron.ca  */}camera{location<6,1.25,-6>look_at a orthographic}


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From: Mael
Subject: Re: while bug ?
Date: 10 Oct 2001 08:46:21
Message: <3bc4431d$1@news.povray.org>
ok, thank you, it's clear.. we can't trust computers for maths :)
i'll change the test in the loop to avoid this

M


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From: Ron Parker
Subject: Re: while bug ?
Date: 10 Oct 2001 08:54:04
Message: <slrn9s8h7d.9kj.ron.parker@fwi.com>
On Wed, 10 Oct 2001 14:50:11 +0200, Mael wrote:
>ok, thank you, it's clear.. we can't trust computers for maths :)

The problem is that .1 in decimal is a repeating fraction in binary, so it
can never be represented precisely,  just as 1/3 is a repeating fraction in
decimal (but terminates in base 3.)

-- 
#macro R(L P)sphere{L F}cylinder{L P F}#end#macro P(V)merge{R(z+a z)R(-z a-z)R(a
-z-z-z a+z)torus{1F clipped_by{plane{a 0}}}translate V}#end#macro Z(a F T)merge{
P(z+a)P(z-a)R(-z-z-x a)pigment{rgbt 1}hollow interior{media{emission T}}finish{
reflection.1}}#end Z(-x-x.2y)Z(-x-x.4x)camera{location z*-10rotate x*90}


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From: Anders K 
Subject: Re: while bug ?
Date: 10 Oct 2001 08:59:42
Message: <3bc4463e$1@news.povray.org>
> #local i=0;
> #while (i<1)
>   #debug concat(str(i,0,2),"\n")
>   #local i=i+0.1;
> #end

Try

#local i = 0;
#while (i < 10)
  #debug concat(str(i/10, 0, 2), "\n")
  #local i = i + 1;
#end

Since there is no round off error with adding integers.


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From: Francois Labreque
Subject: Re: while bug ?
Date: 10 Oct 2001 09:03:49
Message: <3BC446E1.3090107@videotron.ca>
Mael wrote:

> ok, thank you, it's clear.. we can't trust computers for maths :)


Yes we can.  As long as we remembers that computers do not have the same 
number of fingers to count on.

-- 
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/*    flabreque    */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/*        @        */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/*   videotron.ca  */}camera{location<6,1.25,-6>look_at a orthographic}


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From: Warp
Subject: Re: while bug ?
Date: 10 Oct 2001 09:55:02
Message: <3bc45335@news.povray.org>
Mael <mae### [at] hotmailcom> wrote:
: isn t it strange to get a roundoff error for only 10 additions  ? i thought
: pov was more precise :(

  0.1 can't be represented accurately with binary floating point format.

  The reason is the same as why 1/3 can't be represented accurately with
decimal format.

-- 
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -


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