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> Overall, The POV-Team has done an excellent job with POV-Ray for
> Windows 3.5, and I certainly appreciate their efforts. I just wanted
> to be on record as not appreciating this particular aspect of the
> POV-Ray help implementation.
Well, you can complain to Microsoft; they abandoned enhancing or fixing their
old help system (which is FULL of bugs) many years ago. HTML Help is their
'official' help system now, and it depends on IE ...
So, really, we have no choice (using the old help format for any sort of
sophisticated help is just too painful, unless you have an expensive add-
on toolkit of some sort, and even then, it's not crash-hot).
-- Chris
Microsoft: because choices are confusing.
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I know this is a really old thread, but several of these doc bugs are still
here in beta 9.
> When I double-click on most of the index items, the "Locate",
> "Previous", and "Next" buttons become disabled, which is slightly
> annoying.
> In Section 6.0, "Scene Description Language":
> > For details on those five items see section "Language Directives",
> > section "Objects",
> ^^^^^^^
> The link here only includes Object and not the s, and the link points
> to "References to 'object'", instead of section 6.5 as it should.
> In Section 7.13.4, "shapesq.inc":
> > Bicorn
> > [...]
> > y^2 - (x^2 + z^2) y^2 - (x^2 + z^2 + 2 y - 1)^2 =
>
> Equals what? :-)
> In Section 7.18.3, "Woods:" (the colons from these section titles
> probably shouldn't be here, for consistency):
> > Dark_Wood
> > Dark wood with a,ish hue to it.
>
> Huh? :-)
> MISSING HTML LINKS
> In these cases, the text pointed to should probably be a link, but
> isn't.
> In Section 1.11.8, "Bug Reporting via our News Server"
> > See http://www.povray.org/groups.html for information about [...]
> ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
> In Section 8.2.1, "Contacting the authors":
> > [...] via the internet at http://www.povray.org/.
> ^^^^^^^^^^^^^^^^^^^^^^
> In Section 8.3.1.3, "Apple Macintosh" (the section title appears to
> contain a double space):
> > Apple's web site <http://developer.apple.com/sdk/>
> ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
> In Section 8.3.2.1, "World Wide Website www.povray.org"
> > For more information about the server see
> > http://www.povray.org/groups.html.
> ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
> In Section 8.3.2.2, "Books, Magazines and CD-ROMs"
> > You can always find the latest information on what is available at
> > our web site www.povray.org.
> ^^^^^^^^^^^^^^
> PRESENT TENSE REFERENCES TO EARLIER VERSIONS
> In Section 3.4.13, Text Object:
> > Now, for POV-Ray 3.0, a new primitive has been introduced that can
> > use any TrueType font to create text objects.
> In Section 6.2.2.1, "Declaring identifiers" (should this be
> capitalized?), and Section 6.2.5, "The #version Directive":
> > This semi-colon is introduced in POV-Ray version 3.1.
> In Section 6.5, "Objects":
> > The "Interior" is a feature introduced in POV-Ray 3.1.
> In Section 6.6, "Interior":
> > Introduced in POV-Ray 3.1 is an object modifier statement called
> > interior.
Anders
--
light_source{6#macro A(B)#declare C=mod(E B);#declare E=(E-C)/B;C#end
#macro B(E)#while(E)#if(A(8)=7)#declare D=D+2.8;#else#if(C<3)cylinder
{0(C=<1 2>).2translate<D+C*A(2)A(4)#else intersection{torus{1 .2}box{
-y 2}rotate<-1 0C+1>*90translate<D+1A(2)*2+1#end-2 13>finish{specular
1}pigment{red 1}}#end#end#end#local D=-8;1}B(445000298)B(519053970)B(
483402386)B(1445571258)B(77778740)B(541684549)B(42677491)B(70)
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