|
 |
Windows ME, P-III 933Mhz, 384MB, PovRay 3.5.beta1.msvc.win32:
If I try to open multiple files, but one of them is already open, it doesn't
work. E.g. I open \scenes\objects\blob.pov. Then I click Open again, click
on bezier.pov, hold shift down and click blob.pov. Both get selected. I click
the open button - nothing happens.
--
#macro C(X,Y)cylinder{X*x<X,0,-Y/2>.1}#end#macro U(R,X,Y)intersection{torus{.9
.1}box{-1 0rotate y*R*90}translate<X,0,Y>scale 1-z*.5}#end union{U(0,0,0)U(1,0
,0)U(2,-1,-1)U(1,1,0)U(1,1.5,-3)U(1,2,0)U(3,1,0)U(2,2,0)U(0,3,0)U(3,2,.5)C(.1,
2)C(.8,1)C(.8,-1)C(1.1,1)C(1.9,-1)pigment{rgb 10}rotate x*90translate<-1,0,4>}
Post a reply to this message
|
 |
|
 |
"Elias Pschernig" <eli### [at] aon at> wrote in message
news:3b99599c@news.povray.org...
> Windows ME, P-III 933Mhz, 384MB, PovRay 3.5.beta1.msvc.win32:
>
> If I try to open multiple files, but one of them is already open, it doesn't
> work. E.g. I open \scenes\objects\blob.pov. Then I click Open again, click
> on bezier.pov, hold shift down and click blob.pov. Both get selected. I click
> the open button - nothing happens.
I can confirm this bug. It will be fixed ; thanks for finding it.
-- Chris
Post a reply to this message
|
 |
|
 |
> If I try to open multiple files, but one of them is already open, it
doesn't
> work. E.g. I open \scenes\objects\blob.pov. Then I click Open again, click
> on bezier.pov, hold shift down and click blob.pov. Both get selected. I
click
> the open button - nothing happens.
Umm.... that's the way it has always worked, in fact that's the way it works
in almost any windows app, if you have the file open then its open!
Post a reply to this message
|
 |
|
 |
"Rune" <run### [at] mobilixnet dk> wrote in message news:3b99ebc8@news.povray.org...
> Many other programs work the same way, probably intentionally. If you change
> this, shouldn't there be a warning message or something so you don't risk
> loosing the latest changes to the file?
You misunderstand. The 'not opening the same file twice' is intentional, not a bug,
and won't be changed. If you follow the example given in the original bug report,
you will see that there is a genuine problem there, that is different to the above.
-- Chris
Post a reply to this message
|
 |