"Bald Eagle" <cre### [at] netscapenet> wrote:
> Good detective work! :)
Thanks, Cousin Walker! I've been experimenting a LOT with rad over the past 6
months, kind of 'deconstructing' its many variables and how they interact. Test
after test after...
I have not really taken a deep look at Warren's code; there's a lot of
'busy-ness' in the many include files to chew through.
I think the 'heart' shape is due to just a particular juxtaposition of objects
and lights, as 'processed' by the rad settings. They can take on some pretty
weird shapes sometimes, depending on scene geometry.
BTW, I never did a complete *finished* render of this code. Running it as-is
with no changes, the render almost stalls about 2/3 of the way through-- and
this on my 8 core/16 thread machine! I never did figure out the cause. The
pumpkin lights? The candles? Something is causing my machine to churn through
almost endless calculations. For my tests, I had to turn off at least the
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