The strange checker like pattern should not be there, all textures are
plain colours. Object is a mesh2. The pattern does not seem to be random.
After adding /TREAHDS 1 it's also there. It's the first scene I rendered
with the new beta. I'll investigate this, and other scenes, a bit more
later today.
POV-Ray 3.7 beta-1
win2000 athlon 1800+
Ingo
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