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Hi. This is the scene which causes POV-Ray to crash when the parsing
procedure is being stopped. I believe the large images may cause the crash,
somehow. Not sure, though.
Sven
#include "colors.inc"
#include "textures.inc"
#include "shapes.inc"
#include "metals.inc"
#include "glass.inc"
#include "woods.inc"
#declare Earth = texture { pigment { image_map { jpeg "E:\Scripts\Eigene
Bilder\Povray Textures\Sphere_Earth_01.jpg" map_type 1 } rotate < 0.0, 0.0,
0.0 > } finish { ambient 0.0 } } // 2.31 MB - Can't post it - I add it as
a SMALL version so you can see the kind of the JPEG file: 5400-->540px,
2700-->270px
#declare EarthLights = texture { pigment { image_map { png
"E:\Scripts\Eigene Bilder\Povray Textures\Sphere_Earth_Lights_01.png"
map_type 1 } rotate < 0.0, 0.0, 0.0 > } finish { ambient 1.0 } } // 2.22
MB - Can't post it - I add it as a SMALL version so you can see the kind of
the PNG file: 7500-->750px, 3750-->375px
#declare EarthClouds = texture { pigment { image_map { png
"E:\Scripts\Eigene Bilder\Povray Textures\Sphere_Earth_Clouds_03.png"
map_type 1 } rotate < 0.0, 0.0, 0.0 > } finish { ambient 0.0 } } // 16.0
MB - Can't post it - I add it as a SMALL version so you can see the kind of
the PNG file: 4096-->409px, 2048-->205px
global_settings
{
assumed_gamma 2.0
radiosity { } //
}
camera
{
location < 000.0, 0.0, -300.0 >
look_at < 000.0, 0.0, 0.0 >
}
/**/
light_source
{
< 1000.0, 0.0, 250.0 >
color White *3
}
#declare Earth_Surface=sphere
{
0.0, 1.0
texture { Earth }
texture { EarthLights }
normal
{
bump_map
{
jpeg "Sphere_Earth_Bumps_01.jpg" // 89.0 KB
map_type 1
}
}
}
#declare Earth_Clouds=sphere
{
0.0, 1.0005
texture { EarthClouds }
normal
{
bump_map
{
jpeg "Sphere_Earth_Clouds_Bumps_03.jpg" // 5.11 MB - Can't post it - I
add it as a SMALL version so you can see the kind of the JPEG file:
4096-->409px, 2048-->205px
map_type 1
}
}
}
#declare Earth_Atmosphere=sphere
{
< 0.0, 0.0, 0.0 > 1.0
pigment
{
color rgbt < 1.0, 1.0, 1.0, 1.0 >
}
hollow
interior
{
media
{
intervals 10
emission 0.75
density
{
spherical
color_map
{
[ 0.000 rgb < 0.0, 0.0, 0.0 > ]
[ 1.000 rgb < 0.1, 0.1, 0.5 > ]
}
}
samples 1, 10
confidence 0.9999
variance 1/1000
ratio 0.9
}
}
finish { ambient 0.0 }
scale 1.0075
}
#declare Earth_Atmosphere1=sphere
{
< 0.0, 0.0, 0.0 > 1.0
pigment
{
spherical
pigment_map
{
[ 0.0000 Clear ] // Surface
[ 0.0001 Blue ]
[ 0.0001 Blue ]
[ 1.0000 Clear ] // Center
}
}
finish { ambient 0.0 }
scale 1.0075
}
#declare Earth=union
{
object { Earth_Surface } //
object { Earth_Clouds } //
object { Earth_Atmosphere }
scale 100.0
}
object { Earth }
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Attachments:
Download 'Sphere_Earth_01_SMALL.jpg' (97 KB)
Download 'Sphere_Earth_Clouds_03_SMALL.png' (213 KB)
Download 'Sphere_Earth_Bumps_01.jpg' (90 KB)
Download 'Sphere_Earth_Clouds_Bumps_03_SMALL.jpg' (84 KB)
Download 'Sphere_Earth_Lights_01_SMALL.png' (160 KB)
Preview of image 'Sphere_Earth_01_SMALL.jpg'
Preview of image 'Sphere_Earth_Clouds_03_SMALL.png'
Preview of image 'Sphere_Earth_Bumps_01.jpg'
Preview of image 'Sphere_Earth_Clouds_Bumps_03_SMALL.jpg'
Preview of image 'Sphere_Earth_Lights_01_SMALL.png'
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