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Ripped straight from the scene file...
// This scene contains a box with a material map on it (80x80x16 colours)
// Two bugs actually: when this scene is rendered several times, I get
(seemingly random) different colours for the
// space outside the circle (which is palette index 15 and not specified
in the map), and therefore the other two
// visible sides of the box. I've had black and yellow mostly (indices 0
and 2-15), but also red occasionally (index 1).
// But I've not got red for quite some time (traced it probs about 100
times as well, so it's not a 1/16 chance!).
// NOTE: This next bit is not a bug. Just checked the docs. The insert
material_map states interpolate type 1
// can be used for linear interpolation. Can this be changed?
// (IGNORE) The other bug is that When I use linear interpolation on the
material_map, I get a black (index 0) box: no image at
// all. This isn't affected by map type. I discover now that it occurs
with image_maps too. Someone must have found
// this bug before, right? (/IGNORE)
// I've tested this bug with both a BMP and a PNG and the bug still
occurs in each case.
// Bug has been tested on my system in 3.1g, same thing happens.
// I think I've removed all that I can, including lights. All done with
ambient.
// POV 3.5 Build 15, Athlon 650 o/c to 682, 512Mb RAM, Windows XP Pro.
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